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Kenshi
 
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BIO:

Seeking lost ancestral Knowledge in a sacred labyrinth of catacombs, Kenshi discovers the forbidden Well of Souls. In seeing into its depths he is forever changed as he sees a horde of supernatural spirits flowing into Outworld. His mortal Form is forever blinded and his spiritual self stripped of his innocence. Lost and alone, Kenshi wanders blind into the depths of the forbidden place.
 
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ORIGIN:
Mortal Kombat: Deadly Alliance

 
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OTHER APPEARANCES:
Mortal Kombat: Deception, Mortal Kombat: Armageddon, Mortal Kombat 9, Mortal Kombat X

 
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Page Updated:  June 2nd, 2015

Kenshi is easily the best design to come out of the "3D era" of MK games. Kenshi manages to retain some of the style & personality of the original Mortal Kombat series, and thus, fits in quite well with the rest of the cast. His "blind swordsman" gimmick isn't entirely original, but in fairness, he's a pretty cool design. His fighting style wasn't the smoothest or the coolest in the first few games he appeared in, but wasn't terrible. 

In MK9, NetherRealm Studios completely revamped his fighting style... and it's a big improvement to say the least. The fact that he uses his mind to control his sword isn't an original concept, but it definitely works in MK.  He's got some brutal, and slightly disturbing moves... especially that X-Ray. On a side note, his redesign reminds me of Keanu Reeves from The Matrix. lol. 

Fighting  Style  /  Moveset
Personality  /  Charisma
Outfit(s)  /  Appearance
Effectiveness  in  series
Overall Score



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