(also known as "Rimnerel" in some translations) is Nakoruru's
younger sister. She uses the ice spirit known as "Konril" in battle. She really
loves and cares for Nakoruru. When Nakoruru became a spirit of nature,
Rimururu thought she was dead and succeeded her role as the maiden of Kamuikotan.
Referred to as
a priestess of the Ainu religion, she greatly admires her older sister, and
like her, strives to protect nature. In her Samurai Shodown V ending,
it is revealed to players that Nakoruru adopts her at a young age. Although
she is still training and not as adept as her sister at fighting, she repels
evil from the forest for her elder sister. When her sister departs, Rimururu
often follows her in hopes of offering assistance. In Samurai Shodown III,
she somewhat misread the evil presence in the land to be Amakusa
and pursed him. Nakoruru originally forbids her younger sister's attempts to
be a priestess but relents once she recognizes Rimururu's resolve.
In Samurai Shodown:
Warriors Rage, Rimururu is a "Maiden of Light" like her sister.
She was imprisoned by Oboro
twenty years ago and cannot awaken to help her sister. The players need to
rescue Rimururu for Nakoruru. When the sisters unite, they seal Oboro and his
weaponry after his defeat.
Her resolve as
priestess is shaken in Samurai Shodown Sen as she can't hear Nature's
voice anymore. Determined to not make her sister worry, Rimururu leaves her
home with hopes to find the reasoning on her own.
Shodown 4, Samurai Shodown 5, Samurai
Shodown 5 Special, Samurai
Shodown 6, Samurai Shodown:
Warrior's Rage, Samurai Shodown 64,
Shodown 64: Warriors Rage, Samurai
Shodown Sen, Samurai
Shodown: Pocket, Samurai
Shodown: Pocket 2, Card Fighters
Card Fighters Clash
2, Card Fighters Clash
Mar. 3rd, 2017
fact #27: When one character in a 2D fighting game series gains a certain amount of popularity (in this
case, Nakoruru), a "clone" eventually appears in a sequel, sharing many of the same attributes
& appearance as the original character. While she looks very similar to
Nakoruru, Rimururu's fighting style is quite different than her sister's. As a
huge fan of Samurai Shodown since the beginning, I always thought
Rimururu's "magical" fighting style was a bit out of place in the
series, and also a bit "forced" later on. I guess not every
character can be a cool/badass samurai, so at least she manages to bring some variety.
Rimururu marks beginning of the era of Samurai Shodown when the series started to
steer away from semi-realism and into a more fantasy themed realm where characters
used more unusual weapons. Rimururu doesn't really appeal to
me as a character design... I'm not particularly fond of her "magical
ice crystal" that she fights with, but I'm sure some people like
her for what she brings to the series. She's cute, I'll give her that. Also, SNK
changed up her visual design many times... which I think is pretty interesting.
Style / Moveset