Golem
 

BIO:

Golem was originally created by Carmilla to be a mindless guard of ancient ruins. When he was pulled into the time rift by Aeon, the rift gives him self awareness. He fought the champions to become human, and discover the meaning of his existence. He lost his self-awareness, after being returned to his own time frame. Golem's first appearance was in Rondo of Blood. He is based on golem-type monsters, like the Franken, from Castlevania I.

Golem's Castlevania Judgment storyline is as follows: His design seems to be a mixture of both the Golem and Frankenstein's Monster. He's revealed in his story mode that the Time rift the game takes place in has granted Golem a measure of sentience, which he uses in an attempt to make himself fully human. However, only in the rift can his sentience be maintained, and the rift would doom humanity if he remains extant; as such, Golem sacrifices his chance at humanity to help seal the rift and save mankind. After Golem mends the rift in time, he loses his sentience and becomes a mindless monster once more. Sadly, he was later destroyed by a vampire hunter.
 
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FIGHTING GAME ORIGIN:
Castlevania Judgment

 
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OTHER APPEARANCES:
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Page Updated:  Oct. 31st, 2012

He's an easy "big guy" for Castlevania Judgment, and does a decent job at being a big mean monster-thing, I suppose. His Castlevania Judgment redesign is actually pretty cool.

Fighting  Style  /  Moveset
Personality  /  Charisma
Outfit(s)  /  Appearance
Effectiveness  in  series
Overall Score


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