STORY: The Guilty Gear
series takes place around the year 2180, in a chaotic, mystical future world. In
2010, mankind discovered an unlimited energy source of incredible power, which
was labeled Magic. Despite providing a solution for world energy crisis, wars
continued. The power of Magic was combined with humans and other creatures
creating living weapons known as Gears.
Eventually the Gears turned on the human
race, beginning a century-long global war known as the Crusades where the Sacred
Order of Holy Knights (Seikishidan being the Japanese name), defeated Justice,
leader of the Gears. Justice having been locked away in a dimensional prison,
all other Gears seemingly ceased to function, bringing end to an age of
conflict. Five years after the war's end a Gear called Testament
planned to free the leader Justice. In response the United Nations heralded a
tournament of fighters capable of defeating the resurgent enemies Testament and
Justice. Ultimately, a bounty hunter named Sol
Badguy defeated Justice, giving way to another
Heaven or Hell... Let's
Gear introduces 10 stylish fighters, each possessing at least a half-dozen
special moves. The 6-button layout is something different than what most 2D
fighting gamers are used to. Instead of the staple 3 punches & 3 kicks, the 6 buttons are:
Punch, Kick, Slash, H-Slash, Dust and Respect.
Say what??? Welcome to Guilty Gear. lol. The dynamic (and slightly odd)
cast of characters can pull off air combos, chaos attacks (super moves), and destroy
attacks... AKA "instant kill" moves. These dudes clearly aren't messin'
Fighting with your shadow?
Guilty Gear's graphics and animation
are effectively stylish and overall pretty solid... especially considering the graphical limitations of the
first Playstation. The anime-flavored graphics complimented the fast gameplay,
which reward aggressive and skillful play. I think the combo system and
flow/smoothness of the gameplay has room to grow, however. The sequel, Guilty
Gear X, redefined the gameplay, graphics, and brought Guilty
Gear into the mainstream.
Guilty Gear definitely introduced its own unique flavor to the fighting
genre. Those that gave the game a chance were likely impressed with the zany
character designs and fast gameplay. It was no doubt one of the fastest and most obscure 2D fighters at the time of
its debut, and
sparked what later became one of the flashiest 2D fighting game franchises in