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The King of Fighters: Neowave
 


 

REVIEW
SNK Playmore's first Atomiswave.net (AW-NET) fighting game, KOF: Neowave reverts back to the classic 3-on-3 gameplay, neglecting the newest gameplay features such as the tag system and strikers. Like KOF '98 and KOF 2002, Neowave has no storyline, but is instead a "Dream Match" bringing together numerous characters from past installments.
 

One of the sexiest KOF selection screens to date.

 
In addition to the standard 4-button layout, a fifth command button has been added, which activates the new "Heat Mode" (sacrificing health for attack power). Players can select their own playing style similar to (KOF '97 and KOF '98) from three different styles (Super Cancel Mode, Guard Break Mode, and MAX2 mode). This effects the techniques available to the player and the length of their Power Gauge.
 

Yes... we know it's on Atomiswave. -_-

 
KOF
definitely looks sharper on Sammy's Atomiswave hardware... Neowave features some cool fully 3D backgrounds, less "jaggy" character sprites, and better quality hit effects. The character roster is great this time around with a good mix of old and new faces. The home version features bonus characters such as: Kusanagi (clone), Seth, and Omega Rugal. In addition, the PS2 version includes 2 more bonus characters not found in the arcade or Xbox version (Angel & May Lee). Neowave gives KOF players a chance to use some of the newer KOF characters in the "old style" gameplay, which makes it an interesting title for old school fans of the series.
 

C'mon now... you guys can't taunt each other to death.

 

 
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Page Updated: October 9th, 2014
Developer(s): SNK Playmore
Publisher(s): SNK Playmore
Artwork by: Nakano Tomokazu
Platform(s): Arcade, Playstation 2, Xbox
Release Date(s): July 21st, 2005   ( PS2)
Mar. 30th, 2006  
( Xbox)
Apr. 18th, 2006  
( Xbox)
Oct. 13th, 2006  
( PS2)
Characters Kyo, Benimaru, Daimon, Terry, Andy, Joe, Leona, Ralf, Clark, Chang, Choi, Jhun, Ryo, Robert, Takuma, Athena, Kensou, Chin, Mai, Yuri, Iori, Mature, Vice, Yamazaki, Mary, Billy, Yashiro, Shermie, Chris, K', Maxima, Whip, Ramon, Kula, Saisyu, Shingo, Geese, Vanessa, Seth, Omega Rugal, May Lee (PS2), Angel (PS2)

Featured Video:

Related Games: KOF '94, KOF '94: Re-bout, KOF '95, KOF '96, KOF '97, KOF '98, KOF '98 Ultimate Match, KOF '99, KOF 2000, KOF 2001, KOF 2002, KOF 2002 Unlimited Match, KOF 2003, KOF XI, KOF XII, KOF XIII, KOF: Maximum Impact, KOF: Maximum Impact MANIAX, KOF: Maximum Impact 2, KOF: Maximum Impact Regulation A, KOF EX Neo Blood, KOF EX2 Howling Blood, KOF R1, KOF R2, KOF Collection: Orochi Saga
  

Gameplay Engine  7.5 / 10
Story / Theme  7.0 / 10
Overall Graphics  8.5 / 10
Animation  7.0 / 10
Music / Sound Effects  7.5 / 10
Innovation  6.5 / 10
Art Direction  7.0 / 10
Customization  8.0 / 10
Options / Extras  8.0 / 10
Intro / Presentation  8.0 / 10
Replayability / Fun  8.0 / 10
"Ouch" Factor  7.0 / 10
Characters  8.5 / 10
BOTTOM LINE

 7.9 / 10

 Review based on Xbox version

 

Final Words: KOF Neowave is a solid 2D fighter that stays close to its roots, but in turn, doesn't really offer much new. The traditional 1-on-1 gameplay is a bit old fashioned, especially when considering KOF has incorporated tag team fights in the past (which I personally think are more fun). However, some old school KOF fans might enjoy trying out newer KOF characters with "old style" gameplay... and this game seems to be made for them. ~TFG Webmaster  
 

 
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Click here for all character art!

 


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