Marvel VS Capcom: Origins
is a digital compilation title
featuring two classic and player-approved Capcom fighters, Marvel
Super Heroes (1995) and Marvel
VS Capcom (1998). This compilation pack
features new features over past console iterations, including: Online Play, Replays & Spectator Mode, Trophies/Achievements, Dynamic Challenges
(similar to the real time challenges in SFIII:
3rd Strike Online Edition), and a Vault with various artwork and other extras
One of the noteworthy extras to unlock is having ALL hidden
characters readily available on the selection screen (in both games). In Marvel
Super Heroes, this includes Anita (previously a Japanese version exclusive),
Thanos, and Dr. Doom. In Marvel VS Capcom, Shadow Lady, Roll, Red Venom,
Orange Hulk, Lilith (Morrigan swap), and Gold War Machine are also easily
accessible. For veteran players, this is a much appreciated feature since it
spares the trouble of inputting codes every time to use these characters (like
the old days).
The original Marvel VS
Capcom... remastered and online? Sold.
Capcom: Origins features a variety of video options and HD graphical
filters, which altogether allow for "150 combinations" of viewing
options. Along with the visual filters, you can play the game in the
Cabinet Emulation mode, and even an "Over-the-Shoulder" Arcade Cabinet
Mode (with several angles & variations itself). As far as graphics go, these
old school 2D fighters never looked sharper or more vibrant. While the sprites
aren't "HD" by today's standards, the "Smooth" and
"Crisp" filters work wonders and really smooth out those pixels on the
characters and backgrounds! The classic BGM's also retain their charm and sound
game where GEMS are actually COOL. ^o^
The Online Mode builds upon the GGPO netcode from SFIII: 3rd Strike
Online Edition, and adds some new options like a Ping Filter (allowing
players to restrict other players with high pings to avoid laggy matches). Unlike 3rd
Strike Online, MVC: Origins doesn't use color coded pings and
actually shows the number. Matchmaking options are also smoother than in earlier
GGPO titles, and contain fewer menus, to promote continuous playing. Overall,
online isn't perfect and lag seems to occur fairly often. The online lobbies are
also pretty quiet in certain hours, meaning you'll be camping out waiting for
opponents at times. Also,
there should be some sort of "sound notification" when someone joins
your room (in case you end up passing out or doing something else while
Over the shoulder arcade
cabinet view... for that old school nostalgia. :)
The original Marvel Super
Heroes blew my mind when it first hit my local arcade in 1995, and the original Marvel
VS Capcom is still one of my all time favorite 2D fighters!
There's a certain vibe that MVC's original roster, music, stages, and
gameplay mechanics bring which can't be replicated in MVC2 or MVC3.
I'll still throw down in some MVC1 any day of the week... and MVC:
Origins arguably offers the best version of the game to date (although,
it's worth pointing out that Onslaught is not selectable in MVC like he
was in previous console versions). For me, it's all about the core gameplay and
the (arguably) "balanced" character roster. I put a
ton of competitive hours into MVC1 back in the day, facing off against some really tough opponents
& teams (and there are some doozies, let me tell you). Watch out for those
chip-damage Strider Hiryu/War Machine
teams... that's all I have to say.
(They can be beaten though.)
Honestly, I'd still rather play MVC1
(or MVC2) over MVC3 any day of the week. The original MSH
also has enough charm to warrant a revisit as well; there are definitely some
fun "classic" match-ups to be had. However, the addition of
VS Street Fighter & MSH VS Street Fighter really
would've made this package "complete".
On the flipside,
if I really had to choose to play ONE game out of all the classic VS
Series installments (before MVC2), it would have to be MVC1.
Once again, MVC1's mechanics are special and still fun to this day.
I didn't pick up MVC: Origins at launch (because I was busy with
other games at the time). So I ended up waiting about a year later, and picked it
up on Dec. 10th, 2013 when the game was discounted for a mere $3.75 (for PS+).
Incredible deal. Even if you paid a few more bucks for it, I'd say it's a worthy
buy... especially if you're an old school Capcom fighting game fan, or if for some reason you
missed out on these awesome classics! ~TFG