Namco made the surprise announcement of Soul Calibur 6 tonight
during the Video Game Awards 2017. The announcement trailer confirms the
return of Mitsurugi & Sophitia, and teases a new combatant at the very
end. It's worth mentioning that Mitrurugi looks considerably
"young" in the trailer... bearing a resemblance to his Soul
Edge incarnation. Could SC6's timeline be set as a prequel?
Like TEKKEN 7, Soul Calibur 6 will run on Unreal Engine 4. TEKKEN
producer Katsuhiro Harada introduced Motohiro Okubo as the new producer
for Soul Calibur 6. [UPDATE]
high-res character artwork, first gameplay details, and an additional gameplay trailer
from PSX '17 added
Veteran series artist Takuji
Kawano is back to illustrate beautiful character artwork for Soul Calibur 6!
We've already got incredibly high-res SC6 Mitsurugi and Sophitia artwork here... because, we're TFG.
First Details: "The epic battle rages on as the greatest warriors
continue their search for the legendary Soul Swords. Set in the 16th
Century, the latest chapter will revisit events from the original Soul
Calibur to uncover hidden secrets. Each player will soon come to realize
that, History hides away more than one truth…
Powered by Unreal Engine 4, Soul Calibur VI will feature jaw-dropping
graphics and visual effects. Classic characters like Mitsurugi and
Sophitia are rendered at a level never before seen in the series. The
highly detailed weapon effects and stages makes each 1 vs 1 battle feel
dynamic and immersive.
The fast and kinetic gameplay of Soul Calibur returns alongside new
strategic battle mechanics like, "Reversal Edge". This technique gives the
player an opportunity to read an opponents' attack and land a powerful
counter. Fans of the series will also enjoy the return of fluid 8-Way Run
movement and the unforgettable Ring Outs.
Players can expect a diverse roster of warriors including fan-favorites
and some fierce newcomers. Each character will have their own signature
weapon, fighting style, and identity. Stay tuned as we’ll have more
updates on characters soon!"
According to Bandai
Namco, Soul Calibur VI will have an "epic" story mode,
revamped gameplay mechanics, and "dynamic fights enhanced by
cinematic-styled combat." One of the key new gameplay changes is the
introduction of "Reversal Edge," which allows players to
"defend against the opponent's attack and directly counter with a
powerful strike highlighted through a dynamic camera."
"Two decades after its first iteration, Soul Calibur VI returns
to its roots while bringing brand-new gameplay features to the
fight," Bandai Namco says in a press release. "Travel through
the signature 16th century stages and experience the struggle for the two
legendary swords using a complete roster of returning iconic Soul
Calibur characters, along with some newcomers."
Soul Calibur 6 is coming to Playstation
4, Xbox One, and PC sometime in 2018! Stay tuned on TFG's Preview Profile
for Soul Calibur 6 for all the latest visual content and details. The Soul Still Burns...
One of my
all-time favorite franchises is back! Ohh the possibilities with
this one... I hope it's fast and has deep movesets like Soul
Calibur 2, yadda yadda. Now that that's out of the way, Soul
Calibur 6 definitely looks like a reboot / prequel to
me. Mitsurugi doesn't look that young by accident... Kid-surugi?
It'll be cool seeing the returning veterans looking a bit younger
if that's the direction they decide to go in (which would be a
great direction IMO).
And guest characters? With Geese joining TEKKEN 7...
anything's possible. Last year, Harada said he'd love to work on a
new Samurai Shodown. How about some Samurai Shodown guest
characters in SC6 then, which would fit perfectly with the Soul
Edge timeline. Maybe bring in Cloud Strife and a Bloodborne
Hunter as additional guest characters, and we're good.
I'm very excite. I can't wait to bring you Soul Calibur 6
TFG news articles in 2018!
Stay tuned on FightersGeneration.com for full coverage of Soul