The list of
adjustments applied to the game is listed below:
HEALTH
RECOVERY UPON TAKING DAMAGE:
- Reduce the amount of recoverable health when
damaged. (Excluding invincible moves)
KI
GAUGE:
- Decrease the amount of Ki Gauge gained when receiving damage
from Super Attacks and Meteor Attacks, and increase the amount of
Ki Gauge gained when receiving damage from other attacks.
- For a short period of time after using the Ki Gauge, the overall
amount of Ki Gauge gained is now reduced.
MID-AIR
SMASH ATTACK:
- When the condition for a camera change is met, the camera effect
will occur regardless of the height of the character’s position
now.
INVINCIBLE
SPECIAL MOVES:
- Z Assist and Ultimate Z Change will now be
unusable during Invincible Special Moves aside from when it hits.
POWERED-UP
SPECIAL MOVE:
- Reduce the amount of Recoverable Health when
receiving damage from Power-up Special Moves. (Excluding
invincible moves)
SUPER
ATTACK:
- Reduce the amount of damage dealt when a move
other than Ultimate Z Change connects after a Super Attack hits.
- It is now easier to successfully
connect Ultimate Z Change after Super Attacks.
ALL
METEOR ATTACKS:
- Increased the minimum damage of all Meteor
Attacks.
SPARKING!:
- Sparking! can now be used while blocking. (Includes blocking in
mid-air)
- While Sparking! is active, reduce the
amount of recoverable health of the opponent when damage is dealt
to them. (Excluding invincible moves)
- Increased the start up frames of
Sparking! aside from when cancelled from an attack.
VANISH
MOVE:
- Camera change is easier to occur when cancelled
from an attack.
Z-REFLECT:
- You will be invincible to the opponent’s
Sparking! activation after a successful Z-Reflect against an
opponent’s attack.
ALL
THROW MOVES, DRAGON RUSH:
- Specific throw moves and Dragon Rush cannot
connect more than once within a combo.
DRAGON
RUSH:
- Decreased the amount of Ki gauge gained and damage
dealt.
- After a Dragon Rush during mid-combo,
camera change will not occur for subsequent hits.
MID-AIR
DRAGON RUSH:
- The opponent will ground slide after a mid-air
Dragon Rush during a combo.
GUARD
CANCEL CHANGE:
- Invincible state will now last until coming into
contact or in close vicinity with the opponent.
- Increased the recovery frames and
landing recovery frames when blocked.
GROUND
BACKSTEP:
- Increase the distance travelled.
SHENRON
(REVIVE ALLIES):
- Increased the health of the revived ally.
SHENRON
(MAKE ME IMMORTAL):
- Increased the health recovery rate.
GROUND
RECOVERY:
- Reduced the collision from mid-air opponent.
DELAYED
GROUND RECOVERY:
- Until completely down, you will now be able to
perform the different ground recovery options.
DRAMATIC
FINISH:
- Vanish Move will also trigger Dramatic Finish now.
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