A lonely girl of
mysterious origins, even to herself, Mina had a sentimental connection
to the village she lived in, though she didn't talk to the people that
much. After going demon hunting for a while, she returned to find her village
totally destroyed, and everyone slaughtered. The only survivor was her
pet, Chample, who was the only person she cared about.
Upon traveling to find the ones who destroyed
her village, she learns about an evil presence in Japan. She hunts it down,
looking for answers.
She was born with
a strong spiritual power. Due to this, she was separated from her family
and was raised to be a Kaminchu (a goddess). But because her spiritual powers
were so strong, she was feared by her own villagers and became the outcast
of her village. Slowly and slowly, she had forgotten how to smile. Her
only friend was her pet Chample.
was the one who destroyed her village. She killed Chample to avenge the
death of her villagers but also killed
so she can be with Chample forever.
Nov. 23rd, 2014
Until the arrival
of Mina, the Samurai Shodown
series never had an archer. Since the bow & arrow was a staple weapon in
that time period, it only made sense to finally have a proper archer in the
series. Mina is a pretty sexy design overall, her hairstyle is a bit over the
top, but she's a pleasing design visually. Gameplay-wise, she's actually pretty
fun to use... though a bit overpowered in the first game she appeared in. ;)
Mina would've been a fine design by herself, but for some reason the developers
decided to have a strange little creature follow her around. Champuru is it's
name... and no, it's NOT
cute. Don't let it fool you, it's a creepy-alien-baby looking-thing that'll stab
you in the back when you're not looking, and it destroys villages
(according to her story). WTF guys. So whose stupid idea was that anyway?! Yeesh.
Style / Moveset