Once a normal
schoolgirl named Carol, Painwheel was kidnapped by Valentine and delivered to
the Anti-Skullgirls Labs' secretive Lab Zero. There she was implanted with
the synthetic Buer Drive and Gae Bolga parasites and infused with experimental
Skullgirl blood, transforming her into the monster she is today. Violent and
unstable as a result of these experiments, as a precaution she's mentally
controlled by Lab Zero's powerful psychic director, Brain Drain.
Fueled by rage, she
draws her power from her pain and fury. Despite that, the soul of that scared
young girl still lives on inside this monstrous body, desperately fighting off
the onslaught of voices that would control her.
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Page Updated: Dec. 24th, 2020
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I guess even a
bizarre game like Skullgirls
needs a "freak" design... who somehow manages to be more freakish than
the rest of the freaky cast. Painwheel's concept is pretty interesting at first, but in my opinion, she's a bit too painful on the eyes. Something about this character design is an eyesore to me - but strangely, that seems to be the purpose of her design.
Just to make a point... a high quality statue / figure of Morrigan
or Felicia would look quite nice on my
desk, but Painwheel? Not so much. On a side note, props to the Skullgirls devs for giving Painwheel a Basara-inspired
alternate color! I see what you guys did there. :)
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Fighting
Style / Moveset |
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Personality
/ Charisma |
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Outfit(s)
/ Appearance |
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Effectiveness
in series |
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Overall
Score |
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