Hokutomaru
hokutomaru-kof-x-garou-card.jpg (54984 bytes)

BIO:

Hokutomaru is a ninja who trained under Andy Bogard. He is extremely fast and crafty (with many moves that are among the fastest in the game), making him a nearly unpredictable opponent to deal with. His stage is a traffic accident that he caused, as he was unfamiliar with urban ways due to his age and training.
 
                               
 

ORIGIN:
Garou: Mark of the Wolves

    

 

OTHER APPEARANCES:
SNK Vs. Capcom: Card Fighters Clash 2

  
                                  


                                   
 

Page Updated:  Dec. 5th, 2019

Visually, Hokutomaru is more "random" than other designs from Garou: Mark of The Wolves. It's almost as if Hokutomaru was created to be an obnoxious and annoying character... (making him my least favorite design of the Garou series). He annoys the crap out of me. However, I can see the place for a "comic relief" ninja in Garou... even though I usually prefer more serious ninja characters - like Ibuki. In fact, Hokutomaru looks like he could come from the same ninja clan. However, Chris Farley proved in 1997 that funny ninjas can be a thing.

As the main "zoning" character of Garou: MOTW, Hokutomaru has a pretty unique fighting style. His annoying personality seems to compliment his annoying zoning style (which originally pissed me off)... but, I see what you did there SNK. lol. I guess it works. Hokutomaru is more entertaining that some of the bland fighting game characters in existence. He's is also one of those slightly awkward characters where you can't quite tell their sex at first glance. Visually, Hokutomaru is obviously a simple design though... and IMO, they could've given him a better hairstyle. The Vegeta thing isn't really working for him.

Fighting  Style  /  Moveset
Personality  /  Charisma
Outfit(s)  /  Appearance
Effectiveness  in  series
Overall Score