Mega
Man (or Rockman in Japan) came into existence due to the following timeline
of events. In the fictional and futuristic year of the 200X master designer
Dr. Thomas Light (Dr. Right in Japan) worked to create a humanoid robot.
This robot would demonstrate an advanced artificial intelligence program
that would allow it to make decisions based on vague commands and directions.
He called the robot project "Robot Master", because the resulting robot
would be able to supervise the work of other, less intelligent machines.
Before
Dr. Light ever constructed what would eventually become Mega Man, he first
designed the Robot Master known as "Proto Man" ("Blues" in Japan) which
similar to his name was designed as a prototype of his future creations.
Proto Man had the ability to lead a small squad of other robots in military
applications. However, before testing of his AI, or his complete system
was finished, the robot escaped and was thought to have been destroyed.
Because
of the disappearance of Proto Man, Light decided to create another robot.
Dr. Light, fearing that the disappearance of Proto Man was due to the fact
that he didn't have a peer, he created two other robots at around the same
time to work as a pair. These robots were called "Rock" and "Roll". Rock was created as Dr. Light's lab
assistant. His purpose was a general-purpose tool user. Simply by studying
how a tool was used, he could mimic its use using a Variable Tool System,
thus making him the ideal lab assistant. His "sister" (though not actually
a sister, but a robot partner), Roll Caskett, was designed
for housekeeping.
With
the success of
these two test-type robots, Light designed and built six
production-type robots, mainly to be used in the construction and maintenance
of public works. These robots were Cut Man, a timber felling robot; Guts
Man, a construction and excavation robot; Ice Man, a robot designed for
exploration in extreme freezing temperatures; Bomb Man, a land reclamation
robot; Fire Man, designed for waste management; and Elec Man, designed
to oversee and control atomic energy power plants. The enhanced remake
Mega Man Powered Up has also retconned Time Man - designed to research
time travel with his ability to slow down time - and Oil Man - designed
for maintenance by generating oil for machinery and firing it through his
arm cannon - into existence. Each of these robots had full use of the Robot
Master's intelligence and reasoning potential. However, little did Dr.
Light know that all of these robots including the missing Proto man would
later serve as the key to unlocking Rock's destiny.
The
time finally came for Dr. Light to be recognized by the world for his brilliant
contributions to science. Dr. Albert W. Wily, a colleague at that time
and future rival, grew jealous when his unique research, which he studied
with Dr. Light, was utterly overshadowed by his partner. He stumbled upon
Proto Man one day, who was dying when his energy system was malfunctioning.
He repaired him, using his specifications to create the police robot, Sniper
Joe. He discovered while analyzing Proto Man that he had found a way to
reprogram Light's robots. He decided that he could use these new robots
to exact revenge. When Dr. Wily arrived at near Dr. Light's laboratory
soon after announcing his plans for world domination, he failed to realize
Rock and Roll's potential, so he went to the lab without them, claiming
that helper robots are as good as scrap metal to him. He took and reprogrammed
the six (eight in Mega Man Powered Up) construction robots so they became
misled and forced under his rule. With his new followers, Wily seized control
of the city and demanded recognition. This string of events, set in motion,
what would later become the purpose for Mega Man's existence.
Realizing
that it would be very difficult for the armies to stop Wily without harming
the city, Dr. Light knew something had to be done. Due to his programmed
sense of right and wrong, Rock volunteered to be converted from his current
state as a lab assistant into a fighting robot. Thus, from that day forth,
he became known as "Rockman" (Mega Man in the U.S.).
From
that day forward Mega Man volunteered himself for action against crime
and serving to support and protect mankind's existence and coexistence
with robots within society. Mega Man along with help from his friends,
thwarted the evil plans of Dr. Wily and other such villains numerous times,
while saving lives and inspiring justice in the hearts of others. In Mega
Man II, due to an accident with a duplicator, he became a living machine,
(i.e. he was a living thing with a mechanical body. and he developed similar
to that of a normal boy, experiencing human emotions, psychological growth,
and other such human characteristics, while searching for a true nature
of his own.). Throughout his many adventures, Mega Man has encountered
several enemies that have appeared to be too powerful for him to overcome
on his own, yet in typical heroic fashion Mega Man's pure intentions and
strong will tend to be the determining factor in his steadfast battle for
everlasting peace. Zero
is Mega Man X's best friend and partner. Another version of Mega Man (Bad
Box Art Mega Man), based on the original 1987 North American box art,
appears as a bonus playable character in Street Fighter X Tekken.
|
Page
Updated: Nov. 8th, 2024
|
|
In 1998, who
would've thought Mega Man from Capcom's famous sidescroller, would be trading
blows with the likes of Ryu, Spider-Man, and Gatchaman? Megaman's original fighting game debut in MVC1 was
pretty damn epic,
as he retained his original look and presented a fighting style that felt very familiar to his
classic 2D side-scrolling games.
Megaman Volnutt appearing in Tatsunoko VS Capcom was pretty cool, but
at the end of the day, I
still prefer "old school" original Mega Man. Not only appearance-wise,
but also his fighting style! Mega Man is not only known for a long series of games, but also a unique art
style (more than one actually). Much respect to this Capcom classic! In closing, Capcom.... why was Megaman not in MVC3? Seriously?
:(
|
|
Fighting
Style / Moveset |
|
Personality
/ Charisma |
|
Outfit(s)
/ Appearance |
|
Effectiveness
in series |
|
Overall
Score |
|
.
|