Nicknamed The Last
Priestess of the Winds, Talim has the power to sway the wind and relies on
earth's nature to guide her in her travels (and in battle). She fights with
dual Tonfa-style Elbow Blades, and uses her advantage of wind control to give
her an unpredictable edge during combat. What lies in her soul is Purity.
In the Village of the Wind Deity located in Southeast Asia (Philippines),
there lived a small tribe of people who could control the winds. Talim was the
granddaughter of the village's elder, Kalana, and daughter of its shaman,
Sanput. Due to turmoil caused by the influences of the Spanish and Portuguese
culture, she was reared to be its last priestess (Babaylan). The dark day that
the Evil Seed pervaded through the sky, Talim felt the winds, and an evil aura
that devoured everything in its path surged into her body, causing her to lose
consciousness for days.
Years later (in Soul
Calibur 2), when Talim was fifteen years old, a man from the west brought
a strange metal fragment to her homeland, claiming it to be a "vitality
charm". Talim, however, recognized the evil energy as the same force that
had caused her to blackout years before, and resolved to return the metallic
shard to where it belonged; wherever that was. Despite the elders' misgivings,
Talim departed on a journey; concluding that when she delivered the demonic
power to its rightful place, that peace would eventually be restored to the
Earth.
Sensing the calamitous
presence of the shard in other places of the world as well, Talim traveled to
wherever the wind took her. She undoubtedly knew that the world would soon be
consumed by illness and death if the evil force continued to spread. With
that, Talim vowed to find all the fragments and return them to their proper
forms, and even though she was young and far away from home, Talim bared no
fear. She was aware of the wind surrounding her, guiding her, and blessing her
- knowing that as long as the precious wind stayed with her, that she would be
protected.
It's revealed in Soul Calibur VI that Talim learnt the ways of the
ceremonial Wind Dance and grew up with the two ancestral elbow blades, Syi
Sarika and Loka Luha, used for this sword display. Though trained with the
blades as part of the island’s ancient ceremonies, Talim’s vast mastery of
these weapons and control of the very wind itself, provided her with a
fighting ability vastly beyond her young years. She spent her entire life on
the island, until the day a stranger arrived in Talim’s town carrying a
shard of Soul Edge itself. Talim could sense the danger of it just from this
small shard and vowed to protect the world by returning it to where it
belongs, even if this meant leaving her village and family behind.
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Page Updated:
Jan. 20th, 2024
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If, for some
reason, other Soul Calibur characters feel too "heavy" or slow
for your tastes... Talim is there to pick up the slack. Her speedy Tonfa-based
attacks and fast-paced moveset offers something very unique to the series. She's
one of the best punishers in the game for that reason, and performs all of her
attacks with finesse and style.
Personally, I was never a big fan of
Talim, even back when she debuted in Soul Calibur 2. I thought there were other characters
in SC2 that outshined her technically and visually. For one... Talim's "spacey" and dry personality didn't
draw me in. Later on in SC3/SC4, Talim was given some more interesting moves, better-designed outfits, and her
personality even improved quite a bit. As one of the few "cute innocent girl" archetypes of Soul
Calibur, she appeals to a certain type of player. A peaceful and "passive" character, she nicely contrasts
some of the other
personalities of Soul Calibur. Her SC6 incarnation is easily
her best to date, as she clearly leveled-up her powers in controlling the wind
element. Storm, Joe
Higashi, Fujin, and Haohmaru
would be proud.
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Fighting
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Personality
/ Charisma |
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Outfit(s)
/ Appearance |
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Effectiveness
in series |
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Overall
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