Monday, September 5th, 2022 

Modders Add Motion Controls to -STRIVE- and TEKKEN 7


In the past, certain fighting games have experimented with motion control gameplay systems or options as a novelty. While unpractical and unreliable for competitive play, the concept of motion controls for modern fighting games has resurfaced thanks to Xbox Kinect implementation via modding. A modder who goes by Super Louis 64 recently posted a video of himself on Twitter using motion controls in Guilty Gear -STRIVE- to control Potemkin. Interestingly enough, Louis was able to program the mod to match Potemkin's animations for basic attacks and even his command grab with his own similar motions (and clearly he had fun doing so)! Watch Louis's Twitter video below for the full presentation. 

fter seeing Super Louis 64's Guilty Gear -STRIVE- motion control video, TEKKEN commentator and streamer Reepal "Rip" Parbhoo decided to try his hand at implementing motion controls into TEKKEN 7 using the same Kinect mod. After demonstrating a basic 3-hit combo by Bryan Fury which ends with an entertaining item move, Rip even takes it a step further by programming a wavedash with Kazuya while himself performing a heavy metal head-banging motion.


Obviously, it would take an unfathomable amount of time and effort to program a motion input for every single move a character has (especially in a game like TEKKEN where most characters have 100+ moves) not to mention implement the 3D / sidestep aspect of the game and actually manage to use motion inputs effectively in gameplay.

Even if it's unpractical for competition, clearly the modders were having fun programming their own unique motions for specific moves... and the result was highly entertaining for the rest of us.
Great job with these videos, guys!
~TFG Webmaster, Frank Joseph | @Fighters_Gen


 Sources:  @SuperLouis_64@Reepal                 

Related News  |   August 2022
Dragon Ball FighterZ TEKKEN Mods Showcase

A mod creator called AlvaroTuKiko released some insanely good Dragon Ball FighterZ skins bringing Kazuya, Heihachi, and Jin into the game. Unsurprisingly, the TEKKEN icons look natural in DBFZ and even transform into their alternate versions such as Devil and Devil Jin!

Related News  |   September 2022
TEKKEN 8 Officially Announced!

During Sony's State of Play presentation today, Bandai Namco dropped the first official trailer for TEKKEN 8! The TEKKEN 8 reveal trailer features a fight between Kazuya Mishima and Jin Kazama showing real-time gameplay and cinematics from story mode running on PS5.

Related News  |   August 2022
TEKKEN 7 All 5.00 Character Changes Video Overview

With five years of competition behind it, TEKKEN 7 has become far and away the most successful installment in the series to date. If you're looking to quickly catch up on the latest 5.00 balance changes, look no further than BuffGigas's video guide...

Related News  |   May 2021
TEKKEN 7 - Virtua Fighter Mods

Like the competitive T7 community, the modding community has been off-the-charts since the game's launch - with many helpful (and cosmetic) user-created mods extending the enjoyment and lifespan of the game. Take a look at some VF x TEKKEN 7 mods in a compilation video by @BuffGigas.

Related News  |   August 2022
TEKKEN 7 August '22 Patch Notes

First announced back at EVO '22, TEKKEN 7's new balance update (version 5.00) is now live across all platforms. Primarily, the 5.00 update adds "wall crush inducing hit" or "wall crush inducing guard" to existing moves for all 51 characters in the game. Read the full patch notes inside:
  Related TFG Links:   Guilty Gear -STRIVE-TEKKEN 7PotemkinKazuya  | TFG NEWS
      FOLLOW    ON: