Akatsuki Blitzkampf
ABOUT:
Akatsuki Blitzkampf is a Japanese doujin 2D fighting game developed by Subtle Style and released on Microsoft Windows in 2007. An updated arcade version, titled Akatsuki Blitzkampf Ausf Achse, launched in Japanese arcades February 30th, 2008 for the Sega Naomi system. The arcade version was followed by a
minor sequel titled En-Eins Perfektewelt which added new characters and mechanics.
Akatsuki Blitzkampf itself is actually a sequel to the original Akatsuki title: Akatsuki Shisei Ichigo (2003), which only featured 3 characters (with 2 additional characters added later via patch). The original Akatsuki game was also known to have major gameplay
issues and bugs, all which were later fixed in Akatsuki Blitzkampf.
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Akatsuki
Blitzkampf character selection screen.
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The art direction, character designs, and environment of Akatsuki Blitzkampf are inspired by World War II era German soldiers and environments. The game has a cold, dark and militaristic vibe when compared to other
colorful Japanese doujin fighting games. While Akatsuki Blitzkampf never had a major worldwide release or became available on consoles, protagonist Akatsuki made guest appearances in Under Night In-Birth EXE
Late[st] and BlazBlue Cross Tag Battle.
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Akatsuki
versus Wei.
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The gameplay of Akatsuki Blitzkampf is comparable to
other traditional 2D fighting games, containing familiar mechanics that you'd find in most Capcom or SNK titles from the late
1990s. Blitzkampf features EX moves and parry system similar to Street Fighter III and a 3-stock power gauge for each
character. Besides Arcade and Versus, extra modes include Survival, Time Attack, and Sugoroku
— which can be unlocked through playing the game.
In the sequel Ein-Eins Perfektewelt, "burst" moves known as Perfekwelt were added to the game (A+C+D), which activates a mode that gives characters increased boosts like health regeneration, but removes the ability for EX or Super moves in this state.
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Sai
versus Murakumo.
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While a much lesser known title overseas, Akatsuki Blitzkampf made an impression on many Japanese fighting game fans - with the community holding many tournaments and ranking battles taking place in famous Japanese arcade centers. The game has yet
to have an official release outside of Japan.
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Page
Updated: |
October 22nd, 2019
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Developer(s): |
Subtle Style |
Publisher(s): |
Subtle Style |
Platform(s): |
Microsoft Windows, Arcade
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Release Date(s): |
Apr. 30th, 2007
Feb. 30th, 2008
Arcade
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Characters: |
Akatsuki,
Blitztank,
Kanae,
Mycale,
Sai,
Fritz,
Marilyn Sue,
Wei,
Anonym,
Elektrosoldat,
Murakamo,
Perfecti,
Adler, En-Eins, Kati, Anonym Guard, Tempelritter, Valkyria |
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Featured
Video: |
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Related Games: |
Under Night In-Birth, Under
Night In-Birth: EXE Late[st],
BlazBlue Cross Tag Battle, BlazBlue: Central Fiction,
Arcana Heart 3,
Battle Fantasia, Dengeki Bunko Fighting Climax,
Guilty Gear XX Accent Core Plus R, Guilty
Gear Xrd REV2,
Tatsunoko Vs. Capcom,
Street Fighter 4, TEKKEN
6, Chaos Code, Xuan Dou Zhi Wang,
Yatagarasu, Blade Strangers,
Granblue Fantasy Versus,
Daraku Tenshi - The Fallen Angels,
Martial Masters, Galaxy
Fight, Waku Waku 7 |
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Gameplay Engine
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Story / Theme
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Overall Graphics
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Animation
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Music / Sound Effects
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Innovation
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Art Direction
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Customization
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Options / Extras
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Intro / Presentation
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Replayability / Fun
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"Ouch" Factor
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Characters
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BOTTOM LINE
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First
Impression: |
I've never gotten the chance to play Akatsuki Blitzkampf... but I do enjoy using the character Akatsuki in Under Night In-Birth: EXE Late[st]. His design actually peaked my interest in this obscure little doujin title. Clearly, the game has a great sense of style and visually distinguishes itself
from many other indie fighting games.
Being part German myself... I have to say I actually quite like the "darker" art direction of the game, along with many of the character designs. It's too bad Akatsuki Blitzkampf didn't get a widespread release or official release overseas, but I am happy to see some of
the characters now crossing over into UNIST and BlazBlue Cross Tag Battle. I hope that maybe one day, Blitzkampf will get a proper console release / update. Bring it to current-gen consoles with new features and online! I'll buy it.
~TFG Webmaster |
@Fighters_Gen
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