Akatsuki Blitzkampf
   
              
   
ABOUT
Akatsuki Blitzkampf is a Japanese doujin 2D fighting game developed by Subtle Style and released on Microsoft Windows in 2007. An updated arcade version, titled Akatsuki Blitzkampf Ausf Achse, launched in Japanese arcades February 30th, 2008 for the Sega Naomi system. The arcade version was followed by a minor sequel titled En-Eins Perfektewelt which added new characters and mechanics.
 

Akatsuki Blitzkampf itself is actually a sequel to the original Akatsuki title: Akatsuki Shisei Ichigo (2003), which only featured 3 characters (with 2 additional characters added later via patch). The original Akatsuki game was also known to have major gameplay issues and bugs, all which were later fixed in Akatsuki Blitzkampf.
 

Akatsuki Blitzkampf character selection screen.

   
The art direction, character designs, and environment of Akatsuki Blitzkampf are inspired by World War II era German soldiers and environments. The game has a cold, dark and militaristic vibe when compared to other colorful Japanese doujin fighting games. While Akatsuki Blitzkampf never had a major worldwide release or became available on consoles, protagonist Akatsuki made guest appearances in Under Night In-Birth EXE Late[st] and BlazBlue Cross Tag Battle.
 

Akatsuki versus Wei.

   
The gameplay of Akatsuki Blitzkampf is comparable to other traditional 2D fighting games, containing familiar mechanics that you'd find in most Capcom or SNK titles from the late 1990s. Blitzkampf features EX moves and parry system similar to Street Fighter III and a 3-stock power gauge for each character. Besides Arcade and Versus, extra modes include Survival, Time Attack, and Sugoroku — which can be unlocked through playing the game.
 
 
In the sequel Ein-Eins Perfektewelt, "burst" moves known as Perfekwelt were added to the game (A+C+D), which activates a mode that gives characters increased boosts like health regeneration, but removes the ability for EX or Super moves in this state.
   

Sai versus Murakumo.

   
While a much lesser known title overseas, Akatsuki Blitzkampf made an impression on many Japanese fighting game fans - with the community holding many tournaments and ranking battles taking place in famous Japanese arcade centers. The game has yet to have an official release outside of Japan.
 
  

Page Updated: October 22nd, 2019
Developer(s): Subtle Style
Publisher(s): Subtle Style
Platform(s): Microsoft Windows, Arcade
Release Date(s): Apr. 30th, 2007           
Feb. 30th, 2008             Arcade
Characters Akatsuki, Blitztank, Kanae, Mycale, Sai, Fritz, Marilyn Sue, Wei, Anonym, Elektrosoldat, Murakamo, Perfecti, Adler, En-Eins, Kati, Anonym Guard, Tempelritter, Valkyria

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Featured Video:
Related Games: Under Night In-Birth, Under Night In-Birth: EXE Late[st], BlazBlue Cross Tag Battle, BlazBlue: Central Fiction, Arcana Heart 3, Battle Fantasia, Dengeki Bunko Fighting Climax, Guilty Gear XX Accent Core Plus R, Guilty Gear Xrd REV2, Tatsunoko Vs. Capcom, Street Fighter 4, TEKKEN 6, Chaos Code, Xuan Dou Zhi Wang, Yatagarasu, Blade Strangers, Granblue Fantasy Versus, Daraku Tenshi - The Fallen Angels, Martial Masters, Galaxy Fight, Waku Waku 7
 

Gameplay Engine   
Story / Theme   
Overall Graphics   
Animation   
Music / Sound Effects   
Innovation   
Art Direction   
Customization    
Options / Extras    
Intro / Presentation    
Replayability / Fun    
"Ouch" Factor    
Characters    

BOTTOM LINE

   

  

 

First Impression:

I've never gotten the chance to play Akatsuki Blitzkampf... but I do enjoy using the character Akatsuki in Under Night In-Birth: EXE Late[st]. His design actually peaked my interest in this obscure little doujin title. Clearly, the game has a great sense of style and visually distinguishes itself from many other indie fighting games.

Being part German myself... I have to say I actually quite like the "darker" art direction of the game, along with many of the character designs.
 It's too bad Akatsuki Blitzkampf didn't get a widespread release or official release overseas, but I am happy to see some of the characters now crossing over into UNIST and BlazBlue Cross Tag Battle. I hope that maybe one day, Blitzkampf will get a proper console release / update. Bring it to current-gen consoles with new features and online! I'll buy it.
~TFG Webmaster | @Fighters_Gen
   


 
 

 
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