Battle
Fantasia
REVIEW:
Battle
Fantasia is a 2D fighting game by Arc System Works, brought
to life using a colorful 3D graphics engine featuring 12 diverse "RPG inspired" characters
& backdrops.
Running on Taito's Type X2 hardware, it is the first game to use Taito's
Vewlix
arcade cabinet, which allows the game to run in resolutions as high as
720p. The home versions also run up to 720p, and look nearly identical
to the arcade version.
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Battle
Fantasia character selection screen.
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Battle
Fantasia brings you into a fantasy-like world... with vividly detailed
environments, a soundtrack that may trigger nostalgia of some of your past favorite
role playing games, and an inspiring cast of characters that might make
you ask "Hey, haven't I seen you
in some RPG before?" If the characters and backgrounds aren't RPG enough for
you, "HP" actually comes directly off of the characters
as they take damage, ascending upward (ala Final Fantasy style). The character's total hit points
are even displayed under their life meter. ^o^
All
of the in-game menus are incredibly sharp, presenting a sort of "storybook"
visual style. The character selection screen shows off beautiful full-body
character artwork elegantly placed in front of cool, subtle background
animations. The "HD" world map and VS screen also do their part to bring you
into the world. Battle
Fantasia also pulls off an entertaining yet simple story mode, with
large character busts that come alive with a handful of well done animations
and some excellent voice acting... surely one of the best looking story
modes in a fighting game I've ever seen.
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Marco's dragon's name is
Char-Siu, which means Chinese barbeque pork.
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Once you get
past the great visuals & immersive setting of Battle Fantasia,
you'll find a rather deep gameplay system with roots in classic
2D fighters. Battle Fantasia feels more like the later of
the Street Fighter or Samurai Shodown series than the fast
paced, air-dashing friendly Guilty Gear series that Arc System Works
is known for. All characters have a good selection of priority attacks, command priority attacks, special moves, and some satisfying super moves
which pans in the camera for dramatic effect.
The pace of
the gameplay is slow and steady for the most part, but certain characters
can pull off some kickass fast-paced combos as well. There's also a solid
parrying system in place which allows nearly all moves to be parried, including
super moves (ala SF III series). "Heat
up" mode is also available during gameplay, which uses up your characters
super meter, and gives characters enhanced special attacks and/or movement
along with increased attack power... Some characters also receive assistance
from their animal friends while "Heated up".
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Hey Urs...
do you really need that weapon to fight him?
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No doubt,
everything for a solid 2D fighting game is in place with Battle
Fantasia... but there are further details present that really
allow this "2.5D" fighter to stand out. Character facial animations take advantage of the 3D graphics
engine (some
of which are hilarious), and really
correspond with what's going on during the fight. Character taunts are also quite satisfying,
and all characters even have taunts "randomly" while standing
still (and different taunts for standing
and crouching)... not something that
you usually see in a fighting game.
Overall, character animations are fantastic; but there are a few
quirks worth mentioning. Firstly, while characters are standing or walking around,
they don't seem
to be looking at each other... they more-so appear to be "staring off into
space." Characters also seem to "skate" around when walking forward and back because the movement
speed is faster than the actual walking animation. Some other animations
are a bit awkward, but that seems to be a trait of a few of the fighters themselves.
On that note, the somewhat quirky characters are one of the game's only flaws.
I'm not sure they really have the lasting appeal of more well known fighting
game characters out there.
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An
colorful cast of characters.
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Page Updated: |
February
10th, 2024 |
Developer(s): |
Arc
System Works |
Publisher(s): |
Arc System Works, Aksys Games
(), 505 Games
() |
Designer(s): |
Emiko Iwasaki |
Platform(s): |
Arcade, PlayStation 3, PSN, Xbox 360, PC
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Release Date(s): |
April 26th, 2007
Arcade
May 29th, 2008 PS3
Sept. 16th,
2008 360
Mar. 6th, 2009
PS3/360
Dec. 24th, 2009
PSN
July 7th, 2015 Steam -
"Revised Edition" |
Characters: |
Marco,
Urs,
Olivia,
Watson,
Ashley,
Cedric,
Donvalve,
Coyori,
Freed,
Face,
Odile
& Dokurod, Deathbringer |
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Featured Video:
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Related Games: |
Mace:
The Dark Age, SoulCalibur III, SoulCalibur
IV, BlazBlue: Calamity Trigger,
Sengoku
Basara X, Guilty Gear XX: Accent Core, Arcana Heart, Street Fighter
III: 3rd Strike, Street Fighter 4, King
of Fighters: Maximum Impact Regulation A, Castlevania
Judgment, Samurai Spirits Sen, Fate/Unlimited
Codes, Kenichi, Chaos
Breaker, Golden Axe: The Duel, Blade
Strangers, Granblue Fantasy Versus,
DNF Duel |
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Gameplay
Engine
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8.5 / 10
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Story
/ Theme
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9.0 / 10
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Overall
Graphics
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9.0 / 10
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Animation
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8.5 / 10
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Music
/ Sound Effects
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8.0 / 10
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Innovation
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8.5 / 10
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Art Direction
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9.5 / 10
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Customization
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7.5 / 10
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Options / Extras
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7.0 / 10
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Intro / Presentation
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9.0 / 10
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Replayability / Fun
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7.0 / 10
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"Ouch" Factor
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8.5 / 10
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Characters
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7.5 / 10
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BOTTOM LINE
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8.4
/
10
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Review based on PS3 (Japan) version
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Final
Words: |
Battle Fantasia is a beautiful 2D
fighter that brings together classic 2D gameplay with a next gen graphical touch. The cast of characters
are instant classics for the most part, but some could have been developed a bit more.
More than likely, you'll find a character
or two that'll fit your style, but no doubt you'll also come across a few characters that you absolutely
hate. They truly
are a mixed bag of personas, which isn't really a bad thing.
I must say I would've liked to see a few more villains in the
game, because the roster does seem a bit lacking when it comes to "bad
guys".
In all its
glory, Battle
Fantasia does seem to be geared towards a younger audience,
although there are some key gameplay elements that are far
from "kiddie". The
roster of 12 characters is pretty standard for the first fighting game
in a new series, but with a setting as interesting as Battle Fantasia's, one could
only hope for a larger variety of characters to choose from. With that
said, I hope to see a sequel someday. I'd like to see what else
Arc System Works can do with this franchise, because there is potential
here.
~TFG
Webmaster | @Fighters_Gen
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