Dungeon Fighter Duel

Based on the Dungeon Fighter Online series, Dungeon Fighter Duel (DNF Duel for short) is a 2D fighting game utilizing a 3D graphics engine similar to other modern Arc System Works fighting games, such as: Guilty Gear -STRIVE-, Granblue Fantasy Versus, and Dragon Ball FighterZ. Like past Arc System Works-developed anime-inspired fighting games, the high-end graphics feature stylized 3D character models that resemble 2D sprites during gameplay. Expressive animations and dynamic camera angles during intro cinematics, super moves, and throw techniques bring the fast-paced action to life from any perspective, 2D or 3D.


The Striker shows her mastery of the one-inch punch.

Instead of having normal names, the characters of Dungeon Fighter Duel are identified based on their class from the Dungeon Fighter Online series. The visual designs of the characters also inspired by their prior appearances in the series (but are new / updated for this game). Each character has a small selection of normal attacks, and specific buttons to unleash MP Moves and powerful screen-filling Special MP Moves. Holding directional inputs while pressing Skills or MP Skills can result in different techniques entirely, for some characters. Several characters can also delay or alter their attacks when the player holds down the attack button. Awakening Skill (Supers) are performed with 1 button. Check out Neople's official gameplay system tutorial videos for more.

DNF Duel features a classic Health meter with a MP meter directly under it. Players spend MP to unleash MP Special Moves - each which carry their own MP cost based on their power or how powerful the player chooses the move to be. Another main gameplay mechanic is Conversion, where the player spends their own white life HP (damage their previously took) for extra MP. This mechanic is very similar to the Baroque system from Tatsunoko Vs. Capcom, which unironically was designed by the same battle system developers.


Get your SoulCalibur Nightmare vibes on with DNF Duel's Berserker.

Nexon confirmed DNF Duel will support Rollback Netcode. The first open beta test for Dungeon Fighter Duel took place on PlayStation 4 and PlayStation 5 from December 17th-20th. The release window for DNF Duel is Summer 2022. The game will be released on PS4, PS5, and PC (Steam). Stay tuned on Fighters Generation for more DNF Duel character reveals, announcements, and updates!


Hitman fights with a katana and a machine gun... HOLY SHIT.


Page Updated: December 22nd, 2021
Developer(s): Eighting, Neople, Arc System Works
Publisher(s): Nexon
Platform(s): PlayStation 4, PlayStation 5, PC
Release Date(s): Summer 2022
Characters Berserker, Inquisitor, Grappler, Striker, Ranger, Hitman, Dragon Knight, Vanguard, Kunoichi, Crusader, Ghostblade, Mechanic

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Featured Video:
Related Games: Guilty Gear -STRIVE-, BlazBlue: Central Fiction, Dragon Ball FighterZ, BlazBlue Cross Tag Battle, Blade Strangers, WeaponLord, Golden Axe: The Duel, Battle Fantasia, Samurai Shodown (2019), Mortal Kombat 11, SFV: Champion Edition, UNIST-CLR, Tatsunoko Vs. Capcom, Tatsunoko Vs. Capcom: Ultimate All Stars, Granblue Fantasy Versus, The King of Fighters XV

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First Impression:

Some may say Arc System Works fighting games with 2.5D graphics are all "starting to look the same". But is anyone really complaining? Is it a bad thing? In my opinion... NO. Like its predecessors, DNF Duel offers stunning anime-inspired visuals, cool character designs, and intuitive gameplay that's easy to get into for casual and seasoned fighting game players, alike.

DNF Duel uses simple inputs for special moves (with only a few motion inputs), making it very accessible to casual fighting game players. DNF Duel is perhaps most similar to the BlazBlue series, with massive, screen-filling special moves just one button press away. While I do prefer fighting games with motion inputs (#1 because I grew up with them, and #2 because they make characters and games feel more distinguished and fun IMO), DNF Duel's mechanics are still inviting and compelling for new players of any skill level!

BETA IMPRESSIONS So far, I'm impressed with DNF Duel's character designs, flashy visuals, and streamlined anime-inspired gameplay. The trend of "simple inputs" still isn't a hit with many in the FGC, but at least this setup / direction makes it easier to learn the game quickly (since there are indeed so many fighting games to play nowadays). Learning how to play a game quickly? Not a bad thing.

Visuals aside, DNF Duel feels like other anime fighters I've played over the decades... outside of the "huge" special moves that fill the screen immediately (and literally) at the start of the round! Duel has action-packed gameplay for sure! DNF Duel feels slow and steady, with slightly less mobility than Granblue Fantasy Versus and (much less mobility than) Guilty Gear -STRIVE-. It feels solid as is... and I'm interested to see how the game feel adjusts in upcoming betas / final version.

A critique? I think the gameplay would benefit if characters had more jump options to pressure and mix things up. (There's currently only 1 type of jump... no super jumps, no short hops.) A lack of mobility or a dependence on using special moves to get-in and apply pressure doesn't appeal to me.

DNF Duel feels very simple to play, but the combo system seems fairly open-ended with a good amount of variety in terms of special moves and combo-paths for each character. In some ways, for better or worse, DNF Duel feels very "copy paste" in an anime fighting game kind-of way. It obviously doesn't take very long to design a new character (a la small movelists), so I expect a pretty huge roster is possible. Why not add Tag mechanic?

On that note... I see a potential future crossover opportunity with the likes of Granblue Fantasy Versus or even Guilty Gear. Why would they develop such a badass engine and not expand the possibilities make the most out of it? (That's so Arc System Works and I hope they do a crossover 3-V-3 Tag game down the road.) In closing, DNF Duel looks cool, yeah!?

DNF Duel will be released in Summer 2022. Stay tuned on Fighters Generation for updates and content!

~TFG Webmaster | @Fighters_Gen

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