shin-akuma-ultra-streetfighter2-panel.png (136073 bytes)
Shin Akuma / Shin Gouki

BIO:

Shin Akuma is an alternate, more powerful version of Akuma. Story wise, Shin Akuma is merely Akuma using the full extent of his power, compared to the "in-game" version which is Akuma voluntarily holding back his power to avoid ending fights prematurely. Shin Akuma is Evil Ryu's final boss in Street Fighter Alpha 3.

In the Capcom VS SNK storyline, a different form of Shin Akuma appears. This form of Akuma achieves a new level of power when a dying Rugal Bernstein pours his Orochi power into him. In an alternate scenario, God Rugal is created by merging with Shin Akuma. "Shin Akuma" literally translates to "True Demon."
   
              shinakuma-cvs2-fix.jpg (72594 bytes)              shinakuma-cvs2-fix2.jpg (65189 bytes)             
 

ORIGIN:
Super Street Fighter 2 Turbo

  
                                                      
   

OTHER APPEARANCES:
Street Fighter Alpha 2, Street Fighter Alpha 3, Street Fighter Alpha 3 Max, Super Street Fighter 2 Turbo Revival, Street Fighter III: 2nd Impact, Capcom Vs. SNK 2, SNK Vs. Capcom Chaos, Capcom Fighting Evolution, Street Fighter Alpha: Anthology, Ultra Street Fighter 2, Card Fighters Clash 2, Card fighters Clash DS

 
                                                       


                                                      
 

Page Updated:  June 12th, 2020

What do you do when you have a great new character design that redefines a series? Flesh them out... or make an evil / alternate version to flesh them out. It's a good plan, especially for a fighting game. Just when you thought Akuma couldn't get any more evil... along comes a more powerful, white haired "Shin Akuma". Now armed with double air fireballs and more powerful supers, this version of Akuma ain't messin' around.

In most games Shin Akuma appears in (as a secret character), it's pretty much considered "cheap" to pick him... since he's usually more powerful than other characters. However, in a few games he's actually an arguably balanced character, since he takes crazy damage when he's hit! I personally enjoy using him in Capcom Fighting Evolution... Parrying + Double Air Fireballs FTW!!! Risk + reward. (Just don't get hit.) lol

Fighting  Style  /  Moveset
Personality  /  Charisma
Outfit(s)  /  Appearance
Effectiveness  in  series
Overall Score