Super
Street Fighter 2 Turbo: Revival
REVIEW:
Super Street Fighter II Turbo: Revival is a port of the
Capcom's classic arcade smash hit,
Super
Street Fighter 2 Turbo made exclusively for the Gameboy Advance. This unique GBA port features updated character voiceovers over the arcade version, slightly reworked movesets, and an option for "easy" inputs to make playing on the GBA pad more tolerable. Capcom's
Edayan, previously known for his amazing work on the Rival Schools
series, created brand new character illustrations for the returning SSF2 roster,
including character select screen portraits and win portraits.
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Slick
character artwork by Edayan!
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Along with the brand new artwork, SSF2
Revival features some brand new
stages & BGMs for several characters (several borrowed from the SFA
& SFIII series). SSF2
Revival
features a simplified control scheme due to the GBA's button layout, and welcomed simple inputs for certain special moves. For the
most part, the game controls pretty well on the GBA's directional-pad, although some of
those classic 360 techniques can be a bit tricky to pull off.
FUN FACT:
Super Street Fighter 2 Turbo Revival is the first game in the SF2
series that allows Akuma to perform his Shun Goku Satsu (Raging Demon) during a
match.
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new stages
help keep the SF2 engine fresh.
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Visually
, Revival is an
impressive GBA title, and a rather clean-looking version of SF2
featuring re-touched, "brighter" character sprites. Even though some of the character sprites and animations are over a decade old, the recolored / resized 2D sprites actually add a nice touch to the overall visuals and breathe new life into the classic aesthetic of SF2. If you're a fan of pixel art, the redrawn backgrounds also have plenty
of charm —
condensed as they may be.
Overall, Revival runs smooth and is playable, making it one of the best handheld fighting
games to date. The classic SF2 formula, though dated, is still enjoyable on the go (especially battling against a local friend). All of the iconic SF2 characters make their return with most of their normal and special moves intact (although a few moves from the arcade version are missing). Each character can still perform a Super Combo when
their Super Gauge is full, just like in Super SF2
Turbo.
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Pretty crisp
visuals for GBA.
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The Gameboy Advance
D-pad leaves a bit to be desired in the controls department, especially in the case of attempting to perform special moves with a 360 motion. Half-circle and quarter-circle moves might even be challenging for some, as the GBA pad takes some getting used to and definitely isn't as precise as a proper fightstick or modern console pad. Extra modes
include: Survival (where barrels and fighters come at you at random), Time Attack (self explanatory); and a basic Training mode.
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Chun-Li's SFA2
stage makes a random appearance.
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Page Updated: |
October
30th, 2022
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Developer(s): |
Capcom |
Publisher(s): |
Capcom |
Artwork
by: |
Edayan |
Platform(s): |
Gameboy Advance
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Release Date(s): |
July 13th, 2001
Oct. 30th, 2001
Nov. 1st, 2001
Nov. 2nd, 2001
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Characters: |
Ryu,
Ken Masters,
Chun-Li,
Guile,
Dhalsim,
Blanka,
Zangief,
Edmond Honda,
Balrog,
Vega,
Sagat, M.
Bison,
Cammy White,
Fei
Long, Dee Jay, Thunder
Hawk, Akuma, Shin
Akuma |
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Featured Video:
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Related Games: |
Super Street Fighter 2 Turbo, Super
Street Fighter 2 Turbo HD Remix,
Ultra Street Fighter 2, Street Fighter 2, Street
Fighter 2 Champion Edition,
Street Fighter
2 Turbo, Super Street Fighter 2, Street
Fighter Alpha 2, Street
Fighter Alpha 3 Upper,
Street Fighter
Alpha 3 Max, Super Street
Fighter 4: 3D Edition,
Rival Schools: United By Fate,
Project Justice |
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Gameplay
Engine
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8.0 / 10
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Story
/ Theme
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8.0 / 10
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Overall
Graphics
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8.0 / 10
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Animation
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8.5 / 10
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Music
/ Sound Effects
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6.5 / 10
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Innovation
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7.5 / 10
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Art Direction
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9.5 / 10
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Customization
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5.0 / 10
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Options / Extras
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7.0 / 10
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Intro / Presentation
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7.0 / 10
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Replayability / Fun
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7.0 / 10
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"Ouch" Factor
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8.0 / 10
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Characters
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8.5 / 10
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BOTTOM LINE
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7.9
/
10
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Final
Words: |
Revival
is an interesting and nostalgic handheld version of SF2 and surely a great pick-up for any GBA (or
NDS) owner. Of course, Super Street Fighter 2 Turbo is still a bit "dated" for a 2D fighting game in the
year 2001, in more ways than one. Although some may think the SF2 engine is a bit "played out" when
compared to some newer 2D fighters and incarnations of Street Fighter... there's still a lot to appreciate about this compact title.
My favorite part about Revival? Easily the stunning artwork by Rival Schools series artist, Edayan.
Seeing brand new artwork based on iconic versions of old school fighting game characters? Priceless. Even though the actual game uses the old school (yet nicely reworked) 2D sprites, Edayan's stunning artwork adds a new life and appreciation to SF2. Edayan's
badass artwork looks sweet on the GBA's
bright screen, and might even be reason enough to own this game. If you're an "old school" Street Fighter fan and own a GBA or
Nintendo DS, there's no reason not to pick up Revival.
~TFG
Webmaster | @Fighters_Gen
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