Avatar Legends: The Fighting Game
  

   
PREVIEWAvatar Legends: The Fighting Game is an upcoming 2D anime-style fighter based on the Avatar franchise. Releasing on July 23rd, 2026, the title will launch at the price point of $29.99 for the Standard Edition and features 12 playable characters, rollback netcode, and full cross-play across PC, PlayStation 5, Xbox Series X|S, and eventually Nintendo platforms.

 

Avatar Legends character select screen.

 

Featuring hand-drawn 2D animation faithful to the series' roots, this title features a variety of modes and unique gameplay engine that compliments the source material. The gameplay system features a unique "Flow System" and movement-centric gameplay, making it fluid but mechanically deep with combo trials and frame data tools in Training mode. The Assist System: lets players select one of three support characters to influence fighting styles and grant unique special moves.
 

Is this an unfair fight?

 

Story mode offers an original canon featuring interactions between characters from different eras. Local Versus (offline) and Online Versus (Ranked, Casual Matchmaking, Lobbies, and Spectator mode) are supported by proprietary rollback netcode. The game will also include an Art Gallery celebrating the history of the series. There will be 12 playable characters at launch, with 5 additional characters announced for Year 1 pass.


 

Leonardo swords? And Billy Kane projectile?

 

 

 

 

 

 

 

 

 

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Page Updated: June 13th, 2026
Developer(s): Gameplay Group International
Publisher(s): PM Studios
Designer(s): Victor Lugo        Lead Designer / Creative Producer
Chris Huval        Senior Software Engineer / Systems Design
Platform(s): Steam, PlayStation 5, Xbox Series X|S
Release Date(s): July 23rd, 2026
Characters Aang, Katara, Sokka, Toph Beifong, Zuko, Azula, Fire Lord Ozai, Avatar Kyoshi, Korra, Zaheer, Samurai Appa

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Related Games: Dragon Ball FighterZ, DNF Duel, Guilty Gear -STRIVE-, Street Fighter 6, Invincible VS, Blazing Strike, Pocket Bravery, Fatal Fury: City of the Wolves, Marvel Tokon: Fighting Souls, 2XKO
 

Gameplay Engine   
Story / Theme   
Overall Graphics   
Animation   
Music / Sound Effects   
Innovation   
Art Direction   
Customization    
Options / Extras    
Intro / Presentation    
Replayability / Fun    
"Ouch" Factor    
Characters    

BOTTOM LINE

   

   

 

First Impression: Admittedly, I've always felt a bit "old" for the Avatar series... and never thought of getting into the series. The original animated show came out in 2005, on Nickelodeon. Just for fun... do you want to know what was I doing in '05? I was driving out to cool arcades by the beach, dating girls (well, I was), and entering tournaments for TEKKEN 5, CVS2, and MVC2. One thing I wasn't doing was sitting at home watching Nickelodeon (not that there is anything wrong with that). Nick was early 90s television for me (it was better back then, too). I didn't even know what Avatar was until I started to notice lots of kids half my age cosplaying these characters at anime conventions I attended back then. Good times.

Anyway, I digress. The Avatar series is everywhere and very popular, adding to my lack of interest. The character designs always struck me as generic and boring—especially when compared to most fighting game characters I know and love. I even watched the first live action Avatar movie on a long plane ride one time (and it gave me a headache, I'll always remember that). Now it has come full circle and Avatar has its own proper fighting game, finally. This title smartly coincides with the new Avatar Netflix series and movie coming out, so their marketing is on point.

Thankfully, I usually keep an open mind in my old age and give most fighting games and characters a fair shake, even if I didn't find them interesting at first. This game has a pretty cool "animated series" art direction and animation style that looks fresh. If it's actually a good fighting game and not just another run-of-the-mill money grab based on a popular franchise, I might have reason to play it.

While it looks fairly cool, something about this game's development seems a bit rushed... and I have a feeling it might launch in a somewhat bare bones state. I have no evidence to back this up, other than the fact that several other recent "anime fighting games" have gone down this path. Even though I've dubbed myself "too old" for the Avatar franchise, I appreciate the fact that younger fans who've been into the series for a while now have their very own Avatar fighting game to enjoy. 

~TFG Webmaster | @Fighters_Gen
 
 
  
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