Avatar
Legends:
The Fighting Game

PREVIEW:
Avatar
Legends: The Fighting Game
is an upcoming 2D anime-style fighter based on the
Avatar franchise.
Releasing on July 23rd, 2026, the title will launch at the price point of $29.99 for the Standard Edition and
features 12 playable characters, rollback netcode, and full cross-play across
PC, PlayStation 5, Xbox Series X|S, and eventually Nintendo platforms.
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Avatar
Legends character select screen.
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Featuring hand-drawn
2D animation faithful to the series' roots, this title features a variety of
modes and unique gameplay engine that compliments the source material. The gameplay system
features a unique "Flow System" and movement-centric gameplay, making
it fluid but mechanically deep with combo trials and frame data tools in
Training mode. The Assist
System:
lets players select one of three support characters to influence
fighting styles and grant unique special moves.
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Is
this an unfair fight?
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Story mode offers an
original canon featuring interactions between characters from different eras. Local
Versus (offline) and Online Versus (Ranked, Casual Matchmaking, Lobbies, and
Spectator
mode) are supported by proprietary rollback netcode. The game will also include
an Art Gallery celebrating the history of the series. There will be 12 playable
characters at launch, with 5 additional characters announced for Year 1 pass.
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Leonardo
swords? And Billy Kane projectile?
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| Page Updated: |
June
13th, 2026 |
| Developer(s): |
Gameplay
Group International |
| Publisher(s): |
PM
Studios |
| Designer(s): |
Victor
Lugo Lead
Designer / Creative Producer
Chris Huval Senior
Software Engineer / Systems Design |
| Platform(s): |
Steam,
PlayStation 5, Xbox Series X|S
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| Release Date(s): |
July
23rd, 2026 |
| Characters: |
Aang,
Katara, Sokka, Toph Beifong, Zuko, Azula, Fire Lord Ozai, Avatar Kyoshi, Korra,
Zaheer, Samurai Appa |
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Featured Video:
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| Related Games: |
Dragon
Ball FighterZ, DNF Duel, Guilty
Gear -STRIVE-, Street Fighter 6, Invincible
VS, Blazing Strike, Pocket
Bravery, Fatal Fury: City of the Wolves, Marvel Tokon: Fighting Souls,
2XKO |
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Gameplay Engine
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Story / Theme
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Overall Graphics
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Animation
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Music / Sound Effects
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Innovation
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Art Direction
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Customization
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Options / Extras
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Intro / Presentation
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Replayability / Fun
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"Ouch" Factor
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Characters
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BOTTOM LINE
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| First
Impression: |
Admittedly, I've always felt a bit
"old" for the Avatar series... and never thought of getting
into the series.
The original animated show came out in 2005, on Nickelodeon.
Just for fun... do you want to know what was I doing in '05? I
was driving out to
cool arcades by the beach, dating girls (well, I was), and entering tournaments for TEKKEN
5, CVS2, and MVC2.
One thing I wasn't doing was sitting at home watching Nickelodeon (not that
there is anything wrong with that). Nick was early 90s television for me
(it was better back then, too). I didn't even know what Avatar was
until I started to notice lots of kids half my age cosplaying these characters
at anime conventions I attended back then. Good times.
Anyway, I digress. The Avatar series is everywhere and very
popular, adding to my lack of interest. The character designs always struck me as
generic and boring—especially when compared to most fighting game characters I
know and love. I even watched the first live action Avatar movie on a
long plane ride one time (and it gave me a headache, I'll always remember that).
Now it has come full circle and Avatar has its own proper fighting game,
finally. This title smartly coincides with the new Avatar Netflix series
and movie coming out, so their marketing is on point.
Thankfully, I usually keep an open mind in my old age and give most fighting
games and characters a fair shake, even if I didn't find them interesting at
first. This
game has a pretty cool "animated series" art direction and animation
style that looks
fresh. If it's actually a good fighting game and not just another
run-of-the-mill money grab based on a popular franchise, I
might have reason to play it.
While it looks fairly cool, something about this game's development seems
a bit rushed... and I have a feeling it might launch in a somewhat bare bones
state. I have no evidence to back this up, other than the fact that several
other recent "anime fighting games" have gone down this path. Even
though I've dubbed myself "too old" for the Avatar franchise, I
appreciate the fact that younger fans who've been into the series for a while
now have their very own Avatar fighting game to enjoy.
~TFG
Webmaster | @Fighters_Gen
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