Teenage
Mutant Ninja Turtles: Tournament Fighters
ABOUT: Teenage Mutant Ninja Turtles: Tournament
Fighters is the title of three different fighting games made by Konami,
released for the Nintendo Entertainment System, Super Nintendo, and Mega
Drive/Genesis between 1993 and 1994. Each title is distinctive and different on
its respective platform, featuring different characters, gameplay mechanics,
graphics, and storylines. The trio of games is known as
Teenage Mutant Hero Turtles: Tournament Fighters in Europe. The Japanese SNES release
is called Teenage Mutant Ninja Turtles: Mutant Warriors.
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Original
Nintendo graphics. . . Humble Times.
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NINTENDO ENTERTAINMENT SYSTEM Version:
In the single-player
Story mode, players choose one of the four turtles (Leonardo, Raphael,
Michaelangelo, and Donatello), as they hold a contest amongst themselves to see
who is fit to take on Shredder's challenge. After defeating the first 3 opponents, the player proceeds to fight Casey Jones and then Hothead (a
character based on the Dragon Warrior from the Teenage Mutant Ninja Turtles
Adventures comics and the action figure of the same name) before the final
match with the Shredder. In addition to the Story mode, the game also has two
Versus modes (one against the CPU and another against a second player), as well
as a four-player tournament mode. An option mode where the player can adjust the
game's difficulty, continues, and speed is also available.
Battles consist of 3-round
matches and the first player to win 2 rounds is the victor. Each character has
their own repertoire of basic punch and kick techniques, as well as
command-based special moves. During battle, a flying monitor with Splinter's
face will sometime appear that will drop a red ball power-up at the middle of
the stage that can be retrieved by either fighter. Whoever retrieves the ball
power-up will be able to use it by inputting the appropriate command.
The NES version allows the
player to match any character against a "clone" of himself, with the exception of
Hothead. The game doesn't allow such a match under normal circumstances, but
there's a way to bypass this restriction in the game's "Vs. CPU" mode.
The second Hothead will be colored differently, as with all same character
matches in the game, but the graphics will flicker due to the large size of
both character sprites.
NES Version Story: The turtles have been challenged by Shredder, but
before they fight him they decide to have a tournament between themselves to see
who is ready for the encounter.
FUN FACT: The NES version of Tournament Fighters was the final
game Konami released for the platform in North America and the PAL region in
1994. Unlike the other versions of Tournament Fighters, it was not
released in Japan. Tournament Fighters was one of the few fighting games
released for the NES during the fighting game boom.
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Not a
terrible SNES fighting game... but
definitely not the best.
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SUPER NINTENDO Version: This
version is sometimes sold under the title Teenage Mutant Ninja Turtles V:
Tournament Fighters in order to continue the numbering from the earlier Turtles
games released on the Nintendo Entertainment System as well as the Super NES,
and is often considered by fans as the last game in the original Teenage
Mutant Ninja Turtles series.
This game's controls uses a
four-button scheme (two punches and two kicks, weak and strong). A particular
feature is the possibility to use a super special attack. In order to achieve
this, the player must fill a green bar under the life bar, by hitting their
opponents. Once full, the player must press the two strong attack buttons
simultaneously. There is also the option of enhancing the speed of the game,
making the fights more intense but also harder to follow.
In addition to the main and
versus modes, there is a story mode in which the Turtles must rescue April
O'Neil and Splinter from Shredder's clutches. The Turtles must travel across the
US in their Turtle Blimp, defeating other fighters and collecting information.
Only the four of them can be playable whereas the other characters (as well as a
turtle clone) are the opponents. There is no Mutagen Meter in story mode. There
is also a watch mode, which features computer controlled characters.
The Super NES version of Tournament
Fighters was released in Japan under the different title of Teenage
Mutant Ninja Turtles: Mutant Warriors. There are also some major differences
in the Japanese version. To list a few things: Some of character portraits are
drawn differently in the Japanese release (such as Donatello's, Karai's and
Wingnut's). The voice of the announcer, as well as the four Turtles, are
different. The voices of the Turtles in the Japanese version sound less rough,
with attack names sounding more clear. Some voice clips were taken from the
Arcade version of Teenage Mutant Ninja Turtles: Turtles in Time. In story
mode the Turtle Blimp actually displays the logo and the background is day time.
You can select a character's 2nd
player palette by pressing the Start button on the character select screen. Some
of the character special attacks have been tweaked, such as Aska's
double-hitting uppercut. In Rat King's stage (Studio 6), the fighters can break
the walls and expand the arena.
Aska's sprites underwent several
modifications in the Japanese version as well. Aska's leotard is in the form of
a thong, exposing her rear when she does a spin or a high kick. In the overseas
versions, they were originally bloomers. Moreover, her victory animation and
pose is different. In the overseas version, Aska stands with arms crossed while
butterflies surround her (an animation recycled from one of her special moves).
In the Japanese version, she raises her arm in victory (while her breasts
bounce).
SNES version story: A tournament has been organized and fighters from all
over have entered, Shredder of course being one of them. The turtles decide to
enter the tournament in order to stop Shredder and prove their strength in
battle.
One
of the unique features of the SNES version was the different turbo speeds. At
the highest setting, this game was faster than Street Fighter II Turbo at
the highest setting.
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Clone Don
is all business... Look at that dude.
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GENESIS / MEGADRIVE Version:
This version was released in North America, the PAL region, and Japan around the
same time as its SNES counterpart. The Mega Drive/Genesis version uses the
standard three-button controller, with only two buttons for attacking (punch and
kick). To perform stronger punches or kicks, the player must hold the
directional pad towards the opponent while pressing either attack buttons. The
third button is used for taunting. Some of the stages in the game feature
destroyable scenery that gives the player and their opponent access to new areas
in the stage. As well as their special moves, each character has a 'killer'
attack which is only accessible when they are close to death and the red part of
the characters' life gauge at the top starts flashing. This is done by pressing
the Taunt button in conjunction with a specific D-Pad motion. These moves nearly
take out the other characters life gauge completely.
The game has 8 playable
characters, which includes the four Turtles and Casey Jones, as well as April
O'Neil (whose active role differs from the versions of the character featured in
other games), Ray Fillet (a character from the Teenage Mutant Ninja Turtles
Adventures comics), and Sisyphus (an original character, named Musha Beetle
in the Japanese version). The player can adjust their power and speed after
selecting their character. The music in this version was composed by renowned
videogame composer Miki Higashino, in collaboration with Masanori Adachi.
The main single player mode
features the turtles and their allies traveling to various planets in Dimension
X, fighting against clones of themselves, as they seek to rescue Splinter from
Krang. After defeating the eight clones, the player travel to the final three
stages to fight against a Triceraton, Krang's Android, and Karai (in that
order). The game has a two player mode, as well as a practice mode in which the
player faces the computer in a 1-round match, and a "Tournament" where
the player must defeat 88 opponents with one life gauge.
Genesis / Mega Drive version Story: Master Splinter is kidnapped by
four purple turtles. When the real turtles find out, Krang appears and tells the
turtles that he has Splinter with him and that the only way to rescue him is to
go to Dimension X and meet Krang.
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Page Updated: |
March
13th, 2022 |
Developer(s): |
Konami |
Publisher(s): |
Konami |
Designer(s): |
Kuniaki
Kinoshita
Executive Producer
Kazuhiro Aoyama
Producer
Yasuo Okuda
Lead Director
Takemasa Miyoshi
Director / Planner / Character Design |
Platform(s): |
NES,
SNES, Sega Genesis/Mega Drive
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Release Date(s): |
Sept. 4th, 1993
Genesis / Mega Drive
Dec. 3rd, 1993
SNES
Dec. 8th, 1993
Genesis / Mega Drive
December 1993
SNES
December 1993
SNES / Genesis / Mega Drive
February 1994
NES
TBA 2022
in TMNT:
Cowabunga Collection |
Characters
(NES): |
Leonardo,
Raphael, Michaelangelo, Donatello, Casey Jones, Hothead, Shredder
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Characters
(SNES): |
Leonardo,
Raphael, Michaelangelo, Donatello, Wingnut, Armaggon, Chrome Dome, Aska, War,
Rat King, Karai, Cyber Shredder
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Characters
(SEGA): |
Leonardo,
Raphael, Michaelangelo, Donatello, Casey
Jones, April O'Neil, Ray Fillet, Sisyphus, Triceraton, Krang's Android, Karai
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Related
TFG Links: |
(March
2022): TMNT Cowabunga Collection Coming in 2022
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Featured Video:
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Related Games: |
Street Fighter
2: The World Warrior, Street Fighter 2 Turbo,
Super Street Fighter 2, Super
Street Fighter 2 Turbo, Fatal Fury, Fatal
Fury 2, Fatal Fury Special, Samurai
Shodown, World Heroes 2 Jet, Art
of Fighting 2, King of Fighters '94, Darkstalkers,
X-Men: Children of the Atom, Primal
Rage, Kizuna Encounter, Golden
Axe: The Duel, Mortal Kombat 2, Killer
Instinct, Tekken, Injustice
2,
Weaponlord, Power
Instinct |
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Gameplay Engine
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Story / Theme
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Overall Graphics
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Animation
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Music / Sound Effects
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Innovation
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Art Direction
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Customization
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Options / Extras
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Intro / Presentation
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Replayability / Fun
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"Ouch" Factor
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Characters
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BOTTOM LINE
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Final
Words: |
With the likes of Street
Fighter and Mortal Kombat becoming headlining smash hits in the early
90's on both consoles and arcades, Konami wanted in on the fighting game action.
For a Teenage Mutant Ninja Turtles fighting game in the early 90's, Tournament
Fighters wasn't a terrible effort. Quality-wise, the animation and graphics
were a a bit behind the times... but one would have to be familiar with the
current top fighting games of '93-'94 to really notice this.
Personally, I don't have any strong opinions on this game, as I didn't play any
of the 3 versions very much. I only played the SNES version a few times.
Honestly, I was so into Street Fighter, Mortal Kombat, and other
arcade fighting games in 1993/1994... I didn't give TMNT: Tournament Fighters
much of my time (or much of a chance).
Just being honest. Perhaps I'll get around to doing a full review of one of the
versions someday.
Hey, I did put some effort into this TFG profile to reconcile.
On that note, congrats to TMNT: Tournament Fighters for finally getting a
profile on TFG after 15+ years.
(You can partly thank Injustice 2 for including the turtles as guest
characters in 2017.)
~TFG
Webmaster | @Fighters_Gen
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