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Dragon Ball FighterZ
  

 
PREVIEW
The team behind the revolutionary visuals of Guilty Gear Xrd aims to bring the iconic Dragon Ball series into the front and center of the competitive fighting game genre in 2018. With Arc System Works behind the development of this promising 2.5D fighter, Dragon Ball FighterZ clearly isn't your typical "mainstream anime" fighting game spin-off. Unlike the vast majority of previous Dragon Ball video game releases - which strongly catered to the casual crowd and were missing fighting game fundamentals, Dragon Ball FighterZ is being designed as a competitive fighting game, first and foremost.

In a June 2017 interview, producer Tomoko Hiroki stated "
We're trying to aim for the core fighting game fans as well as the casual fans, and for eSports these types of 2D fighting games are very hype right now. And so we thought that this kind of huge movement in terms of eSports, and combining that with a franchise thatís loved throughout the world like Dragon Ball would be a perfect match."
 

 Several playable fighters will have their own unique assist / support characters.

 
DBFZ will feature true 3-VS-3 battles with assist attacks not unlike the Marvel VS Capcom series (and yes, assists can be punished - AKA "Happy Birthdays" are in). So far, special move and super move commands consist mostly of quarter-circle-forward and quarter-circle-back motions, with some other special commands done by inputting "down" or "down down" plus an attack button. The super gauge can be stocked with over 5 meters to use in a variety of ways, and ultra-powerful "level 3" super moves have been confirmed for the game. Similar to MVC2/MVC3, DBFZ also features "Snapbacks" (forcing you opponent to tag out) which are done by grabbing your opponent and hitting the tag button. 
 

Dragon Ball FighterZ could be a game changer in competitive fighting games.

 
Dragon Ball FighterZ will have universal "Vanish" and "Sparking Blast" moves which resemble the Guilty Gear series Roman Cancel system and Dust attacks, respectively. All characters have a "Dragon Rush" technique which has characters launch their opponents and chase them into the air. The basic "Super Dash" resembles the "homing" style dashes of the Arcana Heart series. There's also a "Ki Charge" mechanic for gauge-charging, and a parry mechanic used to deflect Ki blasts and other projectiles. Auto-combos will also be in the game (tap one button for a present combo), which works with both light-attack and medium attack. Forward + medium is a universal overhead attack.

DBFZ will feature a gameplay system requiring players to earn Dragon Balls during a match (shown a the bottom of the screen) by meeting certain goals during the fight. Exact details on how this system works is not currently known, but some of the benefits of collecting Dragon Balls, include: Refilling health bars, reviving teammates, increasing health regeneration or "immortality", a free Sparkling Blast activation or "Ultimate Power". According to sources, this mechanic will be locked in a separate mode... so it may not have any relevance in competitive play.

Epic lighting effects during Assist Attacks? ...I like it. 0.0

 
Aside from being one of the first truly authentic, competitively-sound Dragon Ball fighting games in recent memory, Dragon Ball FighterZ will include a ton of fan service and throwbacks to the iconic manga/anime that long-time fans of the series can fully appreciate. Arc System Works has even used animation references from the manga/anime in designing many characters' normal attacks and special moves! The eye-catching 2.5D graphics engine of Dragon Ball FighterZ will focus on dynamic camera angles and vivid facial expressions to match the memorable and stylized moments from the iconic anime series.
 

Similar to the home version of Guilty Gear Xrd, Dragon Ball FighterZ will feature interactive online lobbies where players can control "cute" avatars of different characters and explore different areas / online modes. "Circle Match" mode is an online mode where up to 8 players can join a room to fight against each other (4 fights can occur simultaneously). "World Match" mode allows players to choose between Ranked and Casual matches.

Stay tuned on FightersGeneration.com for the latest details and news about Dragon Ball FighterZ.
 

Page Updated: November 16th, 2017
Developer(s): Arc System Works
Publisher(s): Bandai Namco
Designer(s): Junya Motomura       (Director)
Tomoko Hiroki
            (Producer)
Artwork By: Akira Toriyama         (source material)
Platform(s): Arcade, PS4, PS3, PC
Release Date(s): Jan. 26th, 2018        (/)
Feb. 1st, 2018
           ()
Characters Goku, Gohan, Vegeta, Frieza, Maijin Buu, Cell, Future Trunks, Piccolo, Krillin, Android 16, Android 18, Android 21, SSB Goku, SSB Vegeta, Tien Shinhan, Yamcha, Ginyu, Nappa, Kid Buu, Adult Gohan, Gotenks
Featured Video:
Related Games: Guilty Gear Xrd REV2, Guilty Gear Xrd -REVELATOR-, Guilty Gear Xrd -SIGN-, Guilty Gear, Guilty Gear X, Guilty Gear X Advance, Guilty Gear XX, Guilty Gear X2 #Reload, Guilty Gear XX Slash, Guilty Gear Isuka, Guilty Gear Judgment, Guilty Gear XX Accent Core, Guilty Gear XX Accent Core Plus R, Blazblue: Central Fiction, Street Fighter 5, SF5: Arcade Edition, Injustice 2, Marvel VS Capcom: Infinite, Blazblue Cross Tag Battle, Fighting EX Layer
 

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Replayability / Fun    
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BOTTOM LINE

   

 

 

First Impression:

At long last... A Dragon Ball fighting game on TFG?  Yes, this is real life. After many attempts by other developers over the past 20-something years, the Dragon Ball series never established its place in the competitive fighting game genre. The primary reason for this was due to the dumbed down fighting mechanics, which never resembled anything close to a traditional 2D or 3D fighting game.

Arc System Works is about to change history. Wanna know what it takes to get a fighting game featured on TFG? Have the game made by a reputable fighting game developer like ASW, and make it look as awesome as Dragon Ball Fighter Z.

Seriously... I don't own a single Dragon Ball movie or action figure... but I'm far more excited to play Dragon Ball FighterZ than Marvel VS Capcom: Infinite. This game looks more like MVC2 (one of my all time favorite games) than the last couple MVC games, including MVC: Infinite.

Simply put, the graphics are stunning and the gameplay looks fun. If DBFZ can deliver dynamic, fun gameplay... I don't see how this game won't be a huge hit with casual and hardcore fighting game fans alike. Stay tuned for full coverage of Dragon Ball FighterZ on TFG!
~TFG Webmaster
 

   
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