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Guilty Gear -STRIVE-
   

   
PREVIEW
At EVO 2019, legendary series designer and composer Daisuke Ishiwatari announced that a brand new installment of Guilty Gear will be arriving in 2020. In November '19, the official title for the project was announced. Guilty Gear -STRIVE- is described by Ishiwatari as neither an "evolution" nor a "return to roots"... but a brand new experience for Guilty Gear fans and a "full-frontal confrontation with the essence of the Fighting Game genre".
 

All returning characters are getting vibrant new costume redesigns!

 

Guilty Gear -STRIVE- will retain the same traditional
button layout from past installments (Punch, Kick, Slash, Heavy Slash, and Dust), but new inputs will be used for Throws and Dashing. The Roman Cancel system will also be different and "simplified". However, some old style of inputs for certain techniques will still work as they did in previous installments. -STRIVE- also features a new "Stage Transition" feature, where a player can break their opponent through an invisible wall into a new area.

The cleverly-hidden "IV" within the Guilty Gear -STRIVE- logo implies that Arc System Works considers this to be the fourth X series installment (after X, XX, and Xrd) and/or fourth main series game (after 1, 2, and 3).
PS4 closed beta is planned for release in Spring 2020. The current release window for Guilty Gear -STRIVE- is Late 2020.

 

Sol and Ky are never done fighting... and neither are we!

   
Stay tuned on FightersGeneration.com for Guilty Gear -STRIVE- news, updates, character reveals, and more!
 

Page Updated: November 20th, 2019
Developer(s): Arc System Works, Team Red
Publisher(s): Arc System Works
Designer(s): Daisuke Ishiwatari     Lead Director 
Artwork By: Daisuke Ishiwatari
Platform(s): Arcade, PS4, PS3, PC
Release Date(s): Late 2020
Characters Sol Badguy, Ky Kiske, May, Axl Low, Chipp Zanuff, Potemkin, Faust

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Featured Video:
Related Games: Guilty Gear Xrd REV2, Guilty Gear Xrd -REVELATOR-, Guilty Gear Xrd -SIGN-, Guilty Gear, Guilty Gear X, Guilty Gear X Advance, Guilty Gear XX, Guilty Gear X2 #Reload, Guilty Gear XX Slash, Guilty Gear Isuka, Guilty Gear Judgment, Guilty Gear XX Accent Core, Guilty Gear XX Accent Core Plus R, Blazblue: Central Fiction, King of Fighters 14, Street Fighter 5, Dragon Ball FighterZ, Blazblue Cross Tag Battle
 

Gameplay Engine   
Story / Theme   
Overall Graphics   
Animation   
Music / Sound Effects   
Innovation   
Art Direction   
Customization    
Options / Extras    
Intro / Presentation    
Replayability / Fun    
"Ouch" Factor    
Characters    

BOTTOM LINE

   

  

 

First Impression:

Guilty Gear -STRIVE- is looking to be another beautiful 2.5D title from Arc System Works... no surprises there. It seems like with every new 2D fighting game that's announced by another developer, there are at least 5 comments in the comments section saying "Why can't ArcSys make this game in their graphics style?" There's no denying Arc System Works continues to visually revolutionize the idea of a "2D fighting game" with their mainstay series... and Guilty Gear -STRIVE- looks to be pulling no punches in that department.

Judging from the early character reveals, -STRIVE- strikes me as a reboot, with most early announced characters being from the original roster from the first game. The somewhat drastic redesigns of the original cast makes -STRIVE- look like a brand new game and art direction... while the Xrd appearances of those characters seemed like more of a safe and simple upgrade from their XX designs. 
Stay tuned for more news and details on Guilty Gear -STRIVE- ~TFG Webmaster
 

A Word From Daisuke Ishiwatari...

 


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