A refinement of X2 #Reload, Guilty
Gear XX Slash yet another update to the XX
series (shouldn't it be XXX by now?).
Like the prequel, this installment retunes the entire character roster once
again, adding several new moves for all characters. XX Slash also
introduces a new character, Holy
Order Sol (an alternate version of Sol Badguy). ABA from Guilty
Gear Isuka also joins the classic 1-VS-1 format for the first time,
and was also given some interesting new techniques.
You thought Guilty Gear
was obscure before? Meet ABA.
The visual presentation is still what you'd
expect from the series... high-res 2D character sprites with some of the
craziest and most obscure moves you'll ever see in a fighting game. Indeed, XX
Slash still looks "the same" as previous XX installments,
but at least there are some new (and classic) backgrounds this time. Most
importantly, XX Slash
is one of the most well-rounded Guilty Gear installments to date,
boasting the largest character roster seen in a Guilty Gear title.
Additionally, the new character tweaks add even more depth to returning
fighters. If anything negative, I'd say Ky Kiske and Anji are a bit over-powered
in this installment.
The Guilty Gear series still
offers punch for the serious players, but once again, isn't offering very much
in the way of "new" for casual players. Much like Capcom did with the SF2
series back in the mid 90's, Arc System Works is indeed guilty of re-hashing (AKA
"lightly tuning") Guilty Gear X series numerous times now.
Re-releasing a fighting game this many times is arguably a smart way to keep a
series relevant and fresh, but I think most fighting game fans
are looking for a bit more than just one new character and a few new moves
out of a fighting game "sequel" these days. The sequel, XX Accent
Core would continue this trend. ~TFG