Injustice 2


Injustice 2's storyline will be a continuation will of Injustice: Gods Among Us. Following the defeat of the High Councillor, the alternate timeline Batman and his insurgents attempt to piece society back together while struggling against the remnants of Superman's regime who seek to restore his rule. In the midst of the chaos, a new threat appears that puts Earth's existence at risk.
PREVIEW Considering Ed Boon's weekly trolling and teasing on Twitter... it was hardly a surprise when Injustice 2 was announced just before E3 2016. The sequel to Gods Among Us will contain many aspects of the original, including destructible environments, stage transitions, ridiculous super move sequences, and more. Returning characters like Batman, Superman and Aquaman will retain many of their previous animations, special moves and combos, but with some added retooling and rebalancing. The Clash system will also return, along with other familiar system mechanics. Injustice 2 will take much inspiration from Mortal Kombat X's pre-fight character interactions and will feature a new story mode. NetherRealm Studios also promised "the biggest roster" of any DC fighting game.

More Batman VS Superman... because nobody ever actually wins.

Injustice 2 will introduce an "RPG-like" loot-dropping system called the Gear System. While playing through the single-player modes of Injustice 2, players will earn character-specific costume parts and equipment which can alter a character's strength, speed, defense, health, and even unlock new moves. Players can swap costume parts on each part of a character's body, including: arms, legs, chest armor, capes, and shields. NetherRealm stated that there will be over 1,000 options for each category. Online mode will include the option to have fights wit gear or without.

Atrot-icus.... Atro-citrus... Afro-citious.... Whatever his name is.

Three versions of Injustice 2 have been announced. Aside from the "Standard Edition"... a Deluxe ($79) Edition featuring 3 DLC characters, and an Ultimate ($99) Edition with 9 DLC characters will be available. Along with the DLC characters, the Deluxe and Ultimate Editions include "premier skins" and "gear shader" packs. Stay tuned on TFG for the latest Injustice 2 news, character reveals, screenshots and details. 

Page Updated: January 17th, 2017
Developer(s): NetherRealm Studios
Publisher(s): Warner Bros. Interactive
Developer(s): Ed Boon    (Director)
Adam Urbano    (Producer)
Platform(s): Playstation 4,  Xbox One
Release Date(s): May 16th, 2017   ()
Characters Batman, Superman, The Flash, Aquaman, Wonder Woman, Harley Quinn, Supergirl, Gorilla Grodd, Atrocitus, Blue Beetle, Deadshot, Robin, Braniac, Darkseid

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Related Games: Injustice: Gods Among Us, Mortal Kombat VS DC Universe, Mortal Kombat X, Justice League: Task Force, Ultimate Marvel VS Capcom 3, Marvel Super Heroes, Tatsunoko VS Capcom: Ultimate All Stars, Killer Instinct Season 3, Street Fighter 5, Tekken 7, Marvel VS Capcom: Infinite

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First Impression: If you haven't read my Injustice: Gods Among Us review, to sum it up... I thought the first Injustice was a "decent rent," but that's about it. Injustice gave off a strong casual vibe, which actually helped it become successful in the mainstream gaming realm. But as a more serious fighting game player, there were tons of things about Injustice's gameplay that didn't appeal to me... more specifically: a heavy reliance on gimmicks and stiff animation / unappealing graphics.

Visually, characters still appear "tiny and thin" onscreen, and the overall graphics are currently too dark and dingy to showcase any actual fighting. These two things combined are the exact opposite of what I like about fighting game visuals. On a more positive note, the latest trailers are looking a bit better, and I am impressed with the facial animations when characters are talking. (But it's gonna take more than talking to impress me in a fighting game, NetherRealm.)

Will Injustice 2 be an improvement? I mostly see of the same (and many recycled animations), but I'll give it a chance. The new loot-dropping system seems like it might be fun, but again seems geared towards casuals (no pun intended).

I'm not "auto-impressed" by superheroes getting hitting hit by cars, trains, spaceships, meteors, and giant fish... but I suppose these things will appeal to the "easily-entertained" gaming audience. Sorry if I come off as a downer, but I'd be lying if I told you that I think Injustice 2 looks that exciting. On a side note: Tell me the Injustice 2 logo and E3 '16 poster aren't completely boring and generic??? The logo is literally the exact same as the MKX logo.
~TFG Webmaster

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