Capcom appealed to both fighting game and Marvel fans by turning Marvel's trademark X-men franchise into a
2D fighting game, and an awesome looking one at that. X-Men: Children of the
Atom allows you to play as
several heroes and villains from the X-men series, in several amazing
looking 2D worlds.
How could you not
notice that hot selection screen at the arcade.
The iconic characters were given superb
animation by some of Capcom's best artists. Characters from the hit animated TV
series (X-men) also retained their original voice actors, which added to
the flawless authenticity of this superb 2D fighter. Everything about this game
shined visually, and was no doubt one of the best looking and hardest hitting 2D
fighting games around.
HUGE super moves.
"Super jumps" are introduced
for the first time in a fighting game, allowing fighters to leap extra high into
the air... promoting aerial combat and supporting some incredibly fast-paced,
frantic gameplay. Special moves, flashy super moves, and some insane combos
were other notable highlights about this game... not to mention Akuma
from the Street Fighter series making an awesome cameo as a secret playable
character! Overall, Children of the Atom was fun for the time
and "re-defined" the pace for 2D fighting games when it launched.
The first fighting game
cross-over ever, Akuma's epic cameo as
a secret character... it was a sign of things to come. :)
X-Men: COTA was noted for spawning the VS series gameplay
system. Besides some cheap combos, and the fact that HP & HK were very
damaging in this game, one of the only notable downsides to Children of the
Atom is the somewhat small character roster. No doubt, die-hard Marvel fans could only
ask for MORE of their favorites represented... Capcom later answered with
Super Heroes and X-Men VS Street Fighter.
was unquestionably an innovative
fighting game for the time and also one of the best looking 2D games on the
market in 1994/1995.