Samurai
Shodown V Perfect
STORY: Set
in an alternative timeline by virtue of being a dream match, Kuroko seeks the
strongest warriors to participate in a tournament that would be later revealed
to be organized by Yoshitora himself. As the game was concurrently being
developed along with Samurai Shodown
6, it is highly implied that the character stories in the game is a
prelude to the events that would take place in the following installment.
|
Samurai
Shodown V Perfect character selection screen.
|
ABOUT:
Samurai
Shodown V Perfect, known as "Samurai Spirits Zero
Special Full Version" in Japan, is the second upgraded version of Samurai
Shodown V and considered a sequel to Samurai
Shodown V Special. Samurai Shodown V Perfect was
originally planned be the final game for the NeoGeo platform but ended up not
being officially released. The title finally released in July 2020 as an
exclusive title in the compilation package, Samurai Shodown NeoGeo
Collection. An arcade version was announced in 2022.
|
If
you played SSV Special, you've basically played this game.
|
After working on Samurai Shodown V Special, Director
Kouji Takaya and Yuki Enterprise decided to begin development on a third and final
update. Samurai
Shodown V Perfect was meant to fix several gameplay issues still present
in SSV Special and introduce new storylines for every character. However,
at this time, SNK was unaware of the project and already began developing Samurai
Shodown VI. As it would turn out, when SNK discovered the game was having a location test
(in one single location), they immediately ordered SSV Perfect's cancellation. The game was pulled
from location test so quickly that Director Kouji Takaya didn't even get a
chance to watch location test participants try the game before it was pulled.
watch people play before it was pulled.
Necrosoft Games director Brandon Sheffield and SNK employee Adam Laatz discovered
a surviving copy of Samurai Shodown V Perfect around the time he was interviewing
Kouji Takaya for Samurai Shodown: NeoGeo Collection. According to SNK, Samurai
Shodown V Perfect is officially the final game to be made for the NeoGeo platform. The game was
not yet localized properly at the time of the discovery, and it was thus
reworked prior to its release in Samurai Shodown: NeoGeo Collection.
|
The
final FINAL NeoGeo Game.
|
Certain finishing overkill moves had to be simplified to accommodate the
epilogues for each character, due to the limited memory of the platform. Like
its predecessor, the game uses whole-width fonts in the dialogue. Overkill moves
were retained and not reduced to generic issen attacks (as what happened to the
"censored version" of Samurai Shodown V Special) but they no
longer dismember, maim or bisect enemies. Gaira's and Enja's was retained,
Tam-Tam no longer causes the character's icon item to drop, Suija is no longer
covered in blood, and Kusaregedo simply burps afterwards. Rimururu's, Nakoruru's
and Yoshitora's were carried over as they did not involve mutilation.
|
Page Updated: |
March
17th, 2023
|
Developer(s): |
Yuki Enterprise,
Digital Eclipse, exA-Arcadia (Arcade) |
Publisher(s): |
SNK
Playmore |
Platform(s): |
PlayStation 4,
Xbox One, Nintendo Switch, Arcade
|
Designer(s): |
Kouji
Takada
Director
|
Artwork By: |
Shirou
Ohno
Character Art
|
Release Date(s): |
July
28th, 2020
INT - in Samurai
Shodown: NeoGeo Collection
July 30th, 2022
Asia - in Samurai
Shodown: NeoGeo Collection
|
Characters: |
Haohmaru,
Ukyo,
Hanzo,
Nakoruru,
Genjuro,
Kyoshiro,
Shizumaru,
Gaira,
Rimururu,
Basara,
Sogetsu,
Kazuki,
Tam
Tam, Charlotte, Galford,
Poppie, Jubei,
Rera,
Rasetsumaru,
Suija,
Enja,
Yoshitora
Tokugawa, Kusaregedo,
Mina
Majikina,
Yumeji, Sankuro,
Yunfei, Zankuro,
Amakusa,
Mizuki,
Gaoh
|
|
Featured Video:
|
|
Related Games: |
Samurai
Shodown V Special, Samurai Shodown
V, Samurai
Shodown 6, Samurai Shodown, Samurai Shodown
2, Samurai Shodown 3, Samurai
Shodown 4, Samurai Shodown 64, Samurai
Shodown 64 - Warriors Rage, Samurai Shodown
Pocket, Samurai Shodown 2 Pocket,
Samurai Shodown Warrior's Rage, Samurai
Shodown Sen, Samurai Shodown
Anthology,
Samurai Shodown (2019), Guilty
Gear XX Accent Core, Capcom Fighting
Evolution |
|
Gameplay
Engine
|
8.0 / 10
|
Story
/ Theme
|
8.0 / 10
|
Overall
Graphics
|
8.0 / 10
|
Animation
|
7.5 / 10
|
Music
/ Sound Effects
|
6.0 / 10
|
Innovation
|
5.0 / 10
|
Art Direction
|
9.0 / 10
|
Customization
|
7.5 / 10
|
Options / Extras
|
7.0 / 10
|
Intro / Presentation
|
6.5 / 10
|
Replayability / Fun
|
6.0 / 10
|
"Ouch" Factor
|
7.0 / 10
|
Characters
|
8.0 / 10
|
BOTTOM LINE
|
7.0
/
10
|
|
|
Final
Words: |
So, I already reviewed Samurai
Shodown V Special...
Yeah, SSV Perfect is a very minor update to the game (which to
me, still seems very unfinished as it is). In fact, the game never got out of
location test phase, but was released in Samurai Shodown: NeoGeo Collection
anyway.
Once again, SSV Special / Perfect definitely isn't my favorite Samurai Shodown game
(by a long shot) in terms of presentation, visuals, or roster, but it does
have one of the largest character rosters of the series and arguably is among
"most playable" games in the franchise.
SSV Perfect is an interesting and unexpected "bonus" as part of Samurai Shodown NeoGeo Collection, adding
historical value to the package. However, the execution and the severe lack of actual new content leaves
so much
to be desired. In any case, the character artwork for the arcade version is
pretty good!
~TFG Webmaster |
@Fighters_Gen
|
|
|
|
|
|
|