Real
Bout Fatal Fury 2: The Newcomers
STORY:
The Newcomers... Those who only want to
ultimate power. It's never ending fight for all martial artists. New challengers
are added and the gathering of wolves is held once again! The iron-fisted yet
rude Li Xiangfei and Rick Strowd, the man who calls the wind. Will the abilities
of these two people really be like no other fighter? And will Terry, Andy, Geese
and the other regulars get their fighting in? Only the last one standing will
truly earn their title as the best...
|
Real
Bout 2 character selection screen.
|
REVIEW:
Real Bout 2: The Newcomers is the
seventh game in the Fatal Fury series and the third (and final)
installment in the Real
Bout sub-series. Along with most of the
returning default characters and boss
characters from the prequels, two brand new characters join Real Bout's roster:
Rick
Stroud and Li Xiangfei. The "newcomers" offer new fighting styles (and
play styles) which help round out the roster... Rick's boxing and Xiangfei's
Chinese martial arts definitely offer something unique to the series. Strangely,
the main villain of Real Bout Special: Dominated Mind, White, didn't make
the cut to this installment... a bit disappointing if you ask me.
|
Rick
Stroud is a badass boxer!
|
Real
Bout 2 revamps the two-plane battle
system from the prequel, Real Bout Special. Instead of fighting in either two planes,
the player is now forced to fight in a main plane, while the second is a
"sway line" used to avoid attacks (similar to the original Real
Bout). The single-plane trap stages last seen in Fatal Fury Special also
make their return. The damage from priority attacks are toned down in this
installment, rendering strong attacks and special moves more powerful than
before.
|
Cheng
might be an early
inspiration for Tekken 6's Bob.
|
Visually, Real Bout 2 was the best Fatal Fury
game at the time of its release. While obviously not a complete overhaul, the colorful character
sprites, hand-drawn backgrounds, and solid animation never looked better. The game's intro
and presentation is also
one of the best from the series. The new characters added to the game's colorful
roster,
but overall, the roster and gameplay still didn't seem "up to par"
when considering other fighting games of the era.
If you ask me, Real Bout 2's gameplay engine felt noticeably "aged" in 1998... and as far as "traditional" 2D fighters
go, there were superior options available in the time period. Whether it was the
fast paced action of Marvel Vs. Capcom, the fluidity of
Street Fighter
III: 2nd Impact, or the artistic action of JoJo's Bizarre Adventure, Real
Bout 2 definitely had tough competition.
Also worth mentioning, the
"3D" fighting game genre was also going strong in 1998-1999, with
groundbreaking titles such as: SoulCalibur,
TEKKEN Tag
Tournament, Mortal Kombat 4, and
Bushido Blade 2 offering compelling
innovations to the genre and gaining much popularity at the time. While a bit
"behind the curve"... at least Fatal
Fury was still proudly offering its unique style of fighting and character
designs for 2D purists.
|
Page Updated: |
March
12th, 2024 |
Developer(s): |
SNK |
Publisher(s): |
SNK |
Platform(s): |
Neo
Geo, Neo Geo CD, PlayStation 2, PS4
|
Release Date(s): |
March 20th, 1998 |
Characters: |
Rick
Strowd, Li Xiangfei, Terry
Bogard,
Andy Bogard,
Joe Higashi, Franco
Bash,
Mai Shiranui,
Bob Wilson,
Billy
Kane, Hon Fu, Ryuji
Yamazaki,
Sokaku Mochizuki,
Blue
Mary, Kim Kaphwan, Jin
Chonshu, Jin Chonrei,
Duck
King,
Cheng Sinzan,
Laurence Blood, Tung
Fu Rue, Wolfgang Krauser,
Geese Howard, Alfred
Airhawk |
|
Featured Video:
|
|
Related Games: |
Real
Bout Fatal Fury,
Real Bout Fatal Fury Special, Real
Bout Special: Dominated
Mind, Fatal
Fury, Fatal Fury 2, Fatal
Fury 3, Fatal Fury Special, Fatal Fury: Wild Ambition,
Fatal
Fury: 1st Contact, Garou: Mark of The Wolves, Fatal
Fury: City of the Wolves, The King
of Fighters '98, Last Blade 2, Guilty
Gear, Vampire Savior, Street
Fighter 3: 2nd Impact, Street Fighter Alpha 3, Street
Fighter EX2, Tekken Tag Tournament, Soul
Calibur, Marvel VS Capcom, Mortal
Kombat 4, Jojo's Bizarre Adventure |
|
Gameplay
Engine
|
7.0 / 10
|
Story
/ Theme
|
7.5 / 10
|
Overall
Graphics
|
7.5 / 10
|
Animation
|
7.5 / 10
|
Music
/ Sound Effects
|
7.0 / 10
|
Innovation
|
7.0 / 10
|
Art Direction
|
8.5 / 10
|
Customization
|
5.5 / 10
|
Options / Extras
|
5.5 / 10
|
Intro / Presentation
|
8.0 / 10
|
Replayability / Fun
|
6.5 / 10
|
"Ouch" Factor
|
6.5 / 10
|
Characters
|
7.5 / 10
|
BOTTOM LINE
|
7.5
/
10
|
Review based on Arcade
version
|
|
Final
Words: |
Although Real Bout 2 was a solid update to
this sub-series, I could never get into it. The 3D "sway" mechanics
in a 2D fighting game just didn't appeal to me in the long run, and neither did
the majority of the characters in this particular series.
On the bright side, Rick Stroud and Xiangfei (among
others) were definitely interesting and least made this installment
distinguishable... but in my opinion, there were many other
2D (and 3D) fighting games out in 1998 that greatly outshined Real Bout 2.
~TFG
Webmaster |
@Fighters_Gen
|
|
|
|
|
|
|
|