Guilty Gear
:  The Guilty Gear series takes place around the year 2180, in a chaotic, mystical future world. In 2010, mankind discovered an unlimited energy source of incredible power, which was labeled Magic. Despite providing a solution for world energy crisis, wars continued. The power of Magic was combined with humans and other creatures creating living weapons known as Gears. 

Eventually the Gears turned on the human race, beginning a century-long global war known as the Crusades where the Sacred Order of Holy Knights (Seikishidan being the Japanese name), defeated Justice, leader of the Gears. Justice having been locked away in a dimensional prison, all other Gears seemingly ceased to function, bringing end to an age of conflict. Five years after the war's end a Gear called Testament planned to free the leader Justice. In response the United Nations heralded a tournament of fighters capable of defeating the resurgent enemies Testament and Justice. Ultimately, a bounty hunter named Sol Badguy defeated Justice, giving way to another uneasy peace.

Heaven or Hell... LET'S ROCK!

Guilty Gear introduces 10 stylish fighters, each possessing at least a half-dozen special moves. The 6-button layout is something different than what most 2D fighting gamers are used to. Instead of the staple 3 punches & 3 kicks, the 6 buttons are: Punch, Kick, Slash, H-Slash, Dust and Respect. Say what??? Welcome to Guilty Gear. lol. The dynamic (and slightly odd) cast of characters can pull off air combos, chaos attacks (super moves), and destroy attacks... AKA "instant kill" moves. These dudes clearly aren't messin' around.


Fighting with your shadow? Zato is cool.


Guilty Gear
's graphics and animation are effectively stylish and overall pretty solid... especially considering the graphical limitations of the first Playstation. The anime-flavored graphics complimented the fast gameplay, which reward aggressive and skillful play. I think the combo system and flow/smoothness of the gameplay has room to grow, however. The sequel, Guilty Gear X, redefined the gameplay, graphics, and brought Guilty Gear into the mainstream.


I can kick higher than your sword... err, almost!


Page Updated: June 9th, 2021
Developer(s): Arc System Works
Publisher(s): Arc System Works, Atlus , Virgin
Designer(s): Daisuke Ishiwatari
Platform(s): PlayStation, PSP, PSN, PS4, Switch, Steam
Release Date(s): May 14th, 1998           PS1
Oct. 31st, 1998
TBA 2018                      PS4, Switch, PC
Characters Sol Badguy, Ky Kiske, Testament, Potemkin, Chipp, Eddie, Dr. Baldhead, May, Axl Low, Millia, Kliff, Justice , Baiken

Featured Video:

Related Games: Guilty Gear X, GGX Advance, Guilty Gear XX, Guilty Gear X2 #Reload, Guilty Gear XX Slash, Guilty Gear Isuka, Guilty Gear Judgement, Guilty Gear XX Accent Core, GGXX Accent Core Plus, Guilty Gear Xrd -SIGN-, Guilty Gear Xrd -REVELATOR-, GGXrd Rev 2, Guilty Gear -STRIVE-, BlazBlue, Blazblue: Continuum Shift, Hokuto No Ken, Sengoku Basara X , Last Blade 2, King of Fighters '98, Pocket Fighter, Marvel VS Capcom, Jojo's Bizarre Adventure, Real Bout Fatal Fury 2, Street Fighter Alpha 3, Street Fighter 3: 2nd Impact

Gameplay Engine  7.5 / 10
Story / Theme  7.5 / 10
Overall Graphics  8.0 / 10
Animation  7.0 / 10
Music / Sound Effects  8.0 / 10
Innovation  7.5 / 10
Art Direction  8.5 / 10
Customization  7.0 / 10
Options / Extras  6.0 / 10
Intro / Presentation  7.5 / 10
Replayability / Fun  6.0 / 10
"Ouch" Factor  6.0 / 10
Characters  7.5 / 10

 7.7 / 10

 Review based on PS1 version    


Final Words:

The unorthodox Guilty Gear on PS1 was no doubt ahead of its time. The game seemed to do everything in its power to be "different from the norm" of what you'd expect out of any fighting game that came before it. With a truly unique cast of bizarre combatants, Arc System Works made a "statement" with this kooky and interesting 2D fighter on PS1.

Considering the crazy competition in the 1998 fighting game scene, Guilty Gear could've easily been overlooked... but players who gave the game chance were introduced to wild character designs with ridiculous movesets and fast gameplay. This PS1 gem sparked what would later become one of the flashiest 2D fighting game franchises in history.
~TFG Webmaster | @Fighters_Gen  

Click Here for all box artwork!