Fighter 2 was still dominating arcades when Capcom decided to surprise the
fans by releasing Street Fighter 2' Champion Edition. Along with slightly
damage & character balance and remixed character selection artwork &
stages, the main draw of Champion Edition was that the 4 boss characters (Balrog,
Vega, Sagat & M.Bison) were now playable characters! The option for player-1 and player-2 to select the same
character was also introduced, making this version THEversion to play.
As if fans weren't
going to insert their coins!
Everything that was great about "vanilla"
brought back in Champion Edition. The remixed character art and
backgrounds kept the arcade smash hit looking as fresh as ever... if you could
see the screen, that is (since so many people were probably crowded around it).
Champion Edition was a very smart move by Capcom. They made more money by selling
the updated cabinets and pleased fans all at the same time!
Worth mentioning, sequels of arcade games were actually far and few between at
the time... especially in the amount of time Champion Edition came out
after SF2. I remember being at the arcades in 1992, and seeing the crowd
over in the "Street Fighter area" just get bigger.... and
bigger... and biggger.
Call it a rehash... call it "the
same"... call you whatever you want... it doesn't matter, because SF2:
Champion Edition was the hottest thing at the arcades when it debuted. The
only legitimate complaint that players of Street Fighter 2 could
possibly have is that bosses weren't playable, and Capcom answered with
Champion Edition. Done deal... Money in the bank... Happy players.... Time
passes...... Ohh, so you want faster gameplay?!? Capcom thought so too, and Street
Fighter 2 Turbo soonfollowed, only adding to the sensation that Street
Fighter 2 was quickly and steadily becoming. ~TFG