Street Fighter EX 3
(LAST UPDATE: 7/13/09)
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Developer(s): Arika
Publisher(s): Capcom
Platform(s): Playstation 2
Release: 2001
Characters: Ryu, Ken, Ace, Chun Li, Dhalsim, Guile, Sagat, Nanase, Kairi, Zangief, Sakura, Hokuto, Skullomania, Pullum, Darun, C. Jack, D. Dark, Area, Vulcano Rosso, Sharon, Shadow Giest, Blanka, Garuda, Bison
Related Games: Street Fighter, Street Fighter 2, Street Fighter 2 Champion Edition, Street Fighter 2 Turbo, Super Street Fighter 2, Super Street Fighter 2 Turbo, Super Street Fighter 2 Turbo: Revival, Super Street Fighter 2 Turbo HD Remix, Street Fighter 3: New Generation, Street Fighter 3: Second Impact, Street Fighter 3: Third Strike, Street Fighter 4, Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 3, Street Fighter Alpha 3 Upper, Street Fighter Alpha 3 Max, Street Fighter Alpha: Anthology, Street Fighter Anniversary Collection, Street Fighter EX, Street Fighter EX 2, Street Fighter EX 3, Street Fighter: The Movie, Super Puzzle Fighter 2 Turbo, Super Puzzle Fighter 2 Turbo HD Remix, Pocket Fighter

Review: Street Fighter EX 3 was an attempt at bringing the Street Fighter franchise "into the next-gen" as a PS2 launch title. Unfortunately, the game was a rushed project, and lacked the qualities of a true sequel to Street Fighter EX 2. Along with a weak intro using the games average real-time graphics, not much new was added this time around. The main difference in the core gameplay was that the "guard break" system was taken out and replaced with the "hard attack", which doesn't use your super meter but can be blocked by a standing opponent. Other new additions are the "critical parade" and "momentary combo". Many of the combos and meteor combos also return from SF EX2.

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   The graphics have improved slightly showing off smoother, more detailed character models & textures, but the character rendering is downright bad for the most part... Awkward skeleton-looking hands and weirdly shaped faces are only a few of the problems with the 3D models. The background designs and BGMs of SF EX3 are also uninspiring, arguably inferior to the prequels... Which is quite a feat. Even though the backgrounds have more 3D elements this time around, they are indeed some of the most BORING backgrounds ever to be seen in a fighting game. Nearly every stage has a lonely / how-the-f*ck-did-I-end-up-here kind of vibe. 



   Possibly the only real enhancement to the gameplay are the new "tag team" & "dramatic battle" modes. In the single-player mode, the player can assemble a team of up to four characters, which then can be assigned to teams of 2. The 2P tag-team mode compliments the gameplay rather well, however, at the end of the day the gameplay is practically the same as SFEX2 or SFEX if you took out the tag team element... Thus, EX 3 game really does feel aged. On top of that, there were NO new characters added for this sequel... WTF? They couldn't even bring back all of the previous characters, as quite a few classics were actually missing like BlaireAllen, Hayate, and even Akuma... WTFIA??? (Where the f*ck is Akuma). The only new face is a actually a customizable character named "Ace," whom players can create a move-set for, using other characters' moves of course... Unfortunately you can't change the way he looks, so it's kind of a pointless feature. Returning characters didn't get much new as far as moves go, but fans of the EX series should be glad that characters at least play just as they did in the prequels.


 
Gameplay Engine
 6.5 / 10
Story / Theme
 5 / 10
Overall Graphics
 6 / 10
Animation
 7 / 10
Music / Sound Effects
 6 / 10
Innovation
 5.5 / 10
Customization
 5 / 10
Options / Extras
 6 / 10
Intro / Presentation
 4 / 10
Replayability / Fun
 4.5 / 10
"Ouch" Factor
 6.5 / 10
Characters
 6 / 10
BOTTOM LINE

6 / 10

Closing Comment: How could a sequel not introduce any new characters? Think we wouldn't notice that Arika? The tag team gameplay & dramatic battle are nice innovations to the gameplay, but it's too bad there aren't new characters to compliment the semi-decent new modes. EX3 was so terribly rushed, just to be a disappointing PS2 launch title... This is a game that really should have been delayed and improved before it was released. ~F.Yagami, Webmaster of TFG
 

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