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Street Fighter III: New Generation
 

 

REVIEW
They sure took their sweet time, but Capcom finally made the big jump from the iconic Street Fighter 2 series to the highly anticipated Street Fighter 3 in February 1997. No doubt it was a long wait for Street Fighter fans, but the final result was nothing short of epic. Instead of giving fans the roster they might've expected, Capcom introduced a completely new cast of characters, some of the flashiest and most stylish 2D graphics to date, and also some of the most solid gameplay known to man.
 

No worries... Dudley's about to parry that thing.

 
Along with the return of the iconic Shotokan fighters, Ryu & Ken, a brand new cast of fighters make a name for themselves with unique appearances and memorable fighting styles. Most of the newcomers cleverly "take the place" of several veteran Street Fighters. For example: Alex instead of Zangief as the grappler, Dudley in place of Balrog as the boxer, and Yun/Yang as a homage to Lee (and Gen) as the Kung-fu stylist.

All of the new characters have a nice balance of priority & special moves and also pack 3 different "Super Arts" which are selectable before the match begins... and man do those Super Arts HURT when they connect! Thanks to SFIII's amazingly fluid animation and vivid sound effects, classic Street Fighter moves seem to "sting" like never before when they connect, and Super Arts are off the "ouch factor" charts completely. Also notable is the manner in which fighters fall and crash onto the ground, which is undeniably satisfying. (For the record, that's how you get a score of "10" for Ouch Factor on TFG!)
 

Ibuki's ninja town is too damn sexy.

 
Street Fighter III's most notable new gameplay feature is the parry system, which allows players to block and effectively counter their opponent's moves (which is done by pressing forward at the same time of the opponent’s attack). This gameplay mechanic is a very innovative step in 2D fighting game mechanics, and proves especially fun with the Street Fighter series. Now, there's actually a proper defense against jumping into a Shoryuken, or getting up into a Hadoken (if you've got the skills). The new parry system was great for the time, but it still had some kinks to be worked out. Parrying was greatly improved in the sequel, SFIII: 2nd Impact... and of course, mastered in the third game in the series, SFIII: 3rd Strike.
 

One of the toughest bosses to date..... RESURRECTION!

 
Visually, New Generation vibrantly stands out above all other 2D fighters before it, easily showing off the smoothest 2D animation ever seen in a fighting game (or video game) to date. Characters move incredibly fluidly and look nothing short of spectacular as they battle it out. For the record, many of the fighters' offensive and defensive techniques are indeed based in authentic martial arts, which are represented spot on.

Finally, the characters of SFIII are simply overflowing with personality thanks to the superb voice acting... seriously, this is some of the best voice acting ever heard in a fighting game. On top of that, the background-specific music is moody, very catchy, and suits the amazing hand-drawn environments like poetry in motion. Character selection artwork, victory artwork and even "KO" art also make a huge statement and complete this unmatched presentation of a fighting game.
 

 
                    

                    

 

 

Page Updated: February 6th, 2013
Developer(s): Capcom
Publisher(s): Capcom
Designer(s): Tomoshi Sadamoto    (producer)
Hidetoshi Ishizawa    (planner)
Akiman    (character design)
Yasuhiro Seto, Tomonori Ohmura, Obata Shinichiro, Halachie du Harais
Artwork by: Akiman, Kinu Nishimura, Bengus, Daigo Ikeno, Shoei
Platform(s): Arcade, Dreamcast   (as SF3: Double Impact)
Release Date(s): Feb. 4th, 1997     (Arcade)
Oct. 30th, 1997
    (Dreamcast)
Characters Ryu, Ken, Dudley, Alex, Yun, Yang, Ibuki, Necro, Sean, Oro, Elena, Gill

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Featured Video:

Related Games: SF3: 2nd Impact, SF3: 3rd Strike, SF3: 3rd Strike Online Edition, Street Fighter, Street Fighter 2, SF2 Champion Edition, SF2 Turbo, Super SF2, Super SF2 Turbo, Super SF2 Turbo: Revival, Super SF2T HD Remix, Street Fighter 4, Super SF4, Super SF4: 3D Edition, Super SF4: Arcade Edition, Ultra SF4Street Fighter 5, Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 3, SFA3 Upper, SFA3 Max, SFA Anthology, SF Anniversary Collection, Street Fighter EX, SFEX2, SFEX3, SF: The Movie, Pocket Fighter, Tatsunoko VS Capcom, Mortal Kombat 4, Samurai Shodown 64, Real Bout Fatal Fury Special, King of Fighters '97, Marvel Super Heroes VS Street Fighter, Darkstalkers 3
  

Gameplay Engine  9.0 / 10
Story / Theme  8.5 / 10
Overall Graphics  9.5 / 10
Animation  10 / 10
Music / Sound Effects  10 / 10
Innovation  9.0 / 10
Art Direction  10 / 10
Customization  8.0 / 10
Options / Extras  8.0 / 10
Intro / Presentation  8.5 / 10
Replayability / Fun  8.5 / 10
"Ouch" Factor  10 / 10
Characters  8.5 / 10
BOTTOM LINE

 9.2 / 10

 Review based on Arcade version

 

Final Words: While not as fast as other 2D fighters out in 1997, SF3 was easily the best animated and arguably the "most solid" traditional 2D fighting game experience one could have at the time. At a time when many "classic" 2D fighting games were starting to feel old and tired, and many other fighting games were going the "3D" route, SFIII demonstrated that the best days of 2D are ahead of us. The classic gameplay that made the series so iconic in the past was brought back to life with New Generation.

I'm sure many fans cried a few tears when classic characters like Dhalsim, E. Honda & Chun-Li were missing in action; but the new character roster definitely stands on its own, even though it's considerably small. Personally, I think SFIII's original roster is cleverly diverse & interesting, and it only got better in the sequels. Capcom's new take on the classic series was greatly appreciated by the fans looking for something "new" out of Street Fighter

Like I said earlier in the review, the music and sound effects of Street Fighter III: New Generation are among the fighting genre's ALL TIME BEST. If you haven't listened to the SFIII: New Generation / 2nd Impact "Voice Collection," along with the original soundtrack, you're missing out. After you give it a listen, you'll realize SFIII's sound is far superior to many titles out there, old and new. Just compare Dudley's voice from SSF4 to SF3, or Alex's voice from TVC to SF3... the voice actors from those games simply can't hold a candle to SF3's

Street Fighter III is one of the most beautiful and well thought-out 2D fighting games to date, and was succeeded by two amazing sequels. Even though vanilla was surpassed by its sequels, I still enjoy playing the original from time to time. ~TFG Webmaster
 

 
                  
 

 


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