Street Fighter Alpha / Zero
(LAST UPDATE: 7/13/09)
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Developer(s): Capcom
Publisher(s): Capcom
Designer(s): Noritaka Funamizu, Haruo Murata, Hideaki Itsuno
Platform(s): Arcade, Playstation, Sega Saturn, Game Boy Color, Windows, PS3 (PSN)
Release: June 5th 1995 (JP Arcade), June 27th 1995 (NA Arcade), December 29th 1995 (JP PS1), January 1996 (NA PS1), January 26th 1996 (JP Saturn), February 1996 (NA Saturn), February 29th 2000 (NA GBC), March 30th 2001 (JP GBC)
Characters: Ryu, Ken, Adon, Chun-Li, Guy, Charlie, Birdie, Rose, Sodom, Sagat, Akuma, Bison, Dan
Related Games: Street Fighter, Street Fighter 2, Street Fighter 2 Champion Edition, Street Fighter 2 Turbo, Super Street Fighter 2, Super Street Fighter 2 Turbo, Super Street Fighter 2 Turbo: Revival, Super Street Fighter 2 Turbo HD Remix, Street Fighter 3: New Generation, Street Fighter 3: Second Impact, Street Fighter 3: Third Strike, Street Fighter 4, Street Fighter Alpha 2, Street Fighter Alpha 3, Street Fighter Alpha 3 Upper, Street Fighter Alpha 3 Max, Street Fighter Alpha: Anthology, Street Fighter Anniversary Collection, Street Fighter EX, Street Fighter EX 2, Street Fighter EX 3, Street Fighter: The Movie, Super Puzzle Fighter 2 Turbo, Super Puzzle Fighter 2 Turbo HD Remix, Pocket Fighter
Review: Capcom finally gave us loyal Street Fighter 2 fans what we've been waiting for, a real sequel to the Street Figther series... And an end to the somewhat monotonous, yet beloved, SF2 series. While not exactly a sequel in terms of storyline, since the new SFA series actually takes place before Street Fighter 2, Alpha brings back a few of the original Street Fighter 1 characters not seen in Street Fighter 2, such as Adon and Birdie. Guy and Sodom, from Capcom's side scroller beat-em-up Final Fight, also make their way into the new roster, while several Street Fighter 2 favorites are absent, such as Dhalsim, Zangief, E. Honda, and Blanka (only to return in the later SFA series).
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SFA's gameplay system is well done, adding new chain combos, and now with more focus on the "Super Meter," back from Super Street Fighter 2 Turbo, which allows your character can unleash a devastating super combo during the match! Comparatively to other 2D fighters, the damage level in the original SFA is definitely "harsh." Ken's fierce shoryuken? OUCH! Probably my only gripe about the gameplay.
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Visually, the game was very impressive for the time. All of the returning Street Fighters are completely re-drawn, re-colored, and re-animated; and look 10 times better than their classic Street Fighter 2 appearance. Backgrounds are detailed and brand new theme songs were created for each and every character for the game, always a great feature for a fighting game. Overall, SFA was an arcade classic that somewhat re-invented the Street Fighter series.
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- Review is for Arcade version of Street Fighter Alpha -
Gameplay Engine 8.5 / 10 Story / Theme 9.5 / 10 Overall Graphics 9 / 10 Animation 9.5 / 10 Music / Sound Effects 9 / 10 Innovation 9 / 10 Customization 7 / 10 Options / Extras 7 / 10 Intro / Presentation 8.5 / 10 Replayability / Fun 8.5 / 10 "Ouch" Factor 8.5 / 10 Characters 8 / 10 BOTTOM LINE 8.5 / 10
Closing Comment: The impressive new art style is a welcomed new look for the series, and overall Capcom delivered another great Street Fighter game, showing fans that the Street Fighter series was far from dead. Fans of Street Fighter Alpha were simply ecstatic when Street Fighter Alpha 2 was released, which turned out being a much better (and more balanced) game overall. ~F.Yagami, Webmaster of TFG