Street Fighter III: Third Strike
(LAST UPDATE: 7/12/09)

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Developer(s): Capcom
Publisher(s): Capcom
Platform(s): Arcade, Dreamcast, Playstation 2 (Street Fighter: Anniversary Collection), Xbox (Street Fighter: Anniversary Collection)
Release: May 1999
Characters: Ryu, Ken, Dudley, Alex, Yun, Yang, Ibuki, Necro, Sean, Oro, Elena, Hugo, Urien, Remy, Chun-Li, Makoto, Q, Twelve, Akuma, Gill
Related Games: Street Fighter, Street Fighter 2, Street Fighter 2 Champion Edition, Street Fighter 2 Turbo, Super Street Fighter 2, Super Street Fighter 2 Turbo, Super Street Fighter 2 Turbo: Revival, Super Street Fighter 2 Turbo HD Remix, Street Fighter 3: New Generation, Street Fighter 3: Second Impact, Street Fighter 4, Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 3, Street Fighter Alpha 3 Upper, Street Fighter Alpha 3 Max, Street Fighter Alpha: Anthology, Street Fighter Anniversary Collection, Street Fighter EX, Street Fighter EX 2, Street Fighter EX 3, Street Fighter: The Movie, Super Puzzle Fighter 2 Turbo, Super Puzzle Fighter 2 Turbo HD Remix, Pocket Fighter

Review: Capcom's third installment to their epic SF III series brings back the classic SF veteran, Chun Li, and adds some brand new faces such as Remy, Makoto, Q, and Twelve. The veteran SF3 characters have been given new moves, new outfit colors, new stages, and of course witty new win quotes, some of which are character specific. The Street Fighter 3 series widely became known for it's amazing 2D animation and rock solid gameplay, and Third Strike doesn't disappoint. Third Strike builds upon the already rock solid gameplay system, and makes for one of the best 2D fighting game experiences you can possibly have.

   Still one of the main aspects of the gameplay is the "parrying" system, which is a fancy way to block your opponents incoming attacks by tapping forward in time with your opponents attack, instead of holding back to block. By parrying, you can quickly counter attack your opponent with a priority attack, special move, or into a super move if you have such skills. The fluid pace of SF3's animation makes it easier for the eyes to see moves coming, which is why parrying works so well with this game. You can of course parry while standing, parry low attacks by tapping down; and also parry in the air, with more punishable outcomes this time around since you're not pushed back like in New Generation



   The commands for Air Parries, Throws/Holds and Leap Attacks were changed from 2nd Impact. Additionally, the player can perform a "Guard Parry" or a Parry during a Guard Stun if the timing is right. A "Guard Parry" is also known as a "Red Parry" due to the fact that the character turns red when performing it. The game also introduces a grade-based "Judgment System", in which the winning player in a single or two-player match is graded after the match based on Offense, Defense, Techniques and Extra Points. Special Points are also awarded after fulfilling special requirements.

   Parrying adds power to your super meter, which of course lets you perform a devastating super art (or two) against your opponent. Your super meter can also be used to "enhance" your regular special moves by making them faster or more damaging (ala EX specials), which was introduced in the prequel, Second Impact. Characters have a great selection of priorities, specials, and a choice of three awesome super moves... Overall, the characters are represented incredibly well, boasting tons of moves and strategies to play with. Thanks to the greater character roster, gameplay is definitely more fun than ever, but that's not all that's changed...

   Third Strike also has a totally new soundtrack, which can be described as a mix of hip-hop & jazzy techno; and more along the lines of rap for the new intro... An interesting choice that takes some getting used to, but I'll just say I'm glad there's no lyrics during fights. Stage BGMs are well done, especially how each song "remixes" after every round, and overall the techno and jazzy tracks suit each stage. The stages themselves are also completely new to the SF series, and look great all around. The character voices have also been completely re-done for returning characters, most of which are pretty good; but I actually prefer 2nd Impact's voice acting over Third Strike's... Just a personal preference there. Third Strike's overall presentation is well done, from the flashy yet simple introduction, to the superb menu & options.
 
Gameplay Engine
 10 / 10
Story / Theme
 9 / 10
Overall Graphics
 10 / 10
Animation
 10 / 10
Music / Sound Effects
 9 / 10
Innovation
 8.5 / 10
Customization
 9.5 / 10
Options / Extras
 9.5 / 10
Intro / Presentation
 9 / 10
Replayability / Fun
 10 / 10
"Ouch" Factor
 10 / 10
Characters
 10 / 10
BOTTOM LINE

10 / 10

Closing Comment: As far as traditional 2D fighting games go, It really doesn't get much better than Street Fighter III: Third Strike... You're simply not a true fan of 2D fighting games if you don't like Third Strike. My words can't really do this game justice, you just have to play it. Flawless animation, awesome characters, and breathtaking martial arts action! ...The gameplay and parry system is what really counts, and it's dead on. A fun game to pick up and play, but a very tough game to master. ~F.Yagami, Webmaster of TFG
 

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